Summer Abby is not strong. She suffers from a mismatched kit, long cooldowns, a bad gimmick, and low overall damage—she’s pretty solidly the weakest of the new Summer Servants on-balance. As an AoE damage-dealer she’s pretty terrible, and she in fact seems to be designed as something closer to a semi-support. She’s still not good in a semi-supportive capacity, but she does have some interesting supportive value in the form of her raw damage-boosting debuffs. Her closest comparison in terms of kit consistency and functionality is probably pre-buff Osakabehime. Osakabehime, though, had the benefit at launch of having fewer strong supports to compete with, which makes Abby look a lot worse by comparison despite having arguably more useful support tools. And this is, again, a comparison to pre-buff Osakabehime—which is to say, Abby looks quite bad, especially in the current JP environment.
|Base Atk||1,820||Base HP||2,090|
|Max Atk||11,781||Max HP||14,250|
|Grail Atk||12,896||Grail HP||15,611|
|NP per Hit (%)||0.86%|
|NP when Attacked (%)||3%|
|Star Generation per Hit||15.0%|
The only thing keeping me from calling Abby completely worthless is the fact that she can push an ally’s damage versus a single target by a lot. This is unlikely to be worth much in a post-Castoria world—and it’s not like raw one-turn damage is Buster’s issue anyway—but it’s a thing she can do. Her kit is super awkward, and her ostensible primary gimmick is likely to be nearly if not completely ineffectual in most cases. Unless you really love Abby, this is a Servant to avoid.
Single-Target DPS: 3/10
AoE DPS: 2/10
Offensive Utility: 7/10
Defensive Utility: 4/10
Farming Usefulness: 6/10