Heads up, this map has some major RNG in terms of enemy movement. Treat this guide an example, and not a hard and fast rule.
Mission and Clear Conditions:
Capture all Heliports
- 2 Combat Echelons
- AR/SMG recommended
- 2 Dummy Echelons
This mission uses the same map as the previous mission, although this time, we need to actually venture beyond the confines of our starting area to capture all of the heliports on this map. Because enemy movement is highly variable on this mission, you will be seeing a different map than the guide did. The second layer is required to open up the fog of war, allowing us to expand out from the starting area.
Deploy a Dummy Echelon on the lower Heliport and the Command Post. Deploy a Combat Echelon on the upper Heliport.
Move the Dummy Echelon on the Command Post up one node onto the Console. Deploy a second Combat Echelon on the now empty Heliport.
Activate the Console to send the upper Dummy Echelon to the second map layer. Once there, move the Dummy Echelon to the right one node, which will teleport them further right.
Move the Dummy Echelon to the right one more node, activate the console. Move up and left one node each, to teleport to the upper left.
Return to the second map layer. Move the Dummy Echelon up one node, then left one node. Activate the Console. Move down one node to be teleported to down to the starting square.
Move your Echelon to the right one node, to be teleported to the final console.
Move your Echelon up one node, and activate the Console. This will open up the first map layer, and we are now done with this map layer.
Move one of your Echelons to the left to clean off the console, then back to onto the Heliport to keep it safe.