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Division Collab E1-5 EX: Extraction Point EX

 Scroll down to find insta-gib grenade option

When eliminating enemies make sure to scroll to the bottom of the Grenade menu and use this option! It should remove the enemy from the map immediately. 

Note: This will use 20 Grenades, despite displaying as 2. 

Mission and Clear Conditions:

Mission: 

Occupy Specific Node 

AND

Defeat Both Bosses

Clear Guide:

Team Recommendations: 

  •  2 Dummy Echelons

Clear Steps

Almost done now, with a rather interesting addition to the formula we've been using so far. Remember that single throwaway mention of using Turrets, way back then? Well, it finally comes to bear fruit, as one of the Bosses on this map cannot be removed by means of shrapnel, so we have to use Turrets instead. This does mean that it will take a very long time. 
 

The other Boss can be removed with Grenades.

As a note, we'll be playing this entire map with the NPC Vector. This doesn't change the map as we will not be engaging in combat. 

Ari says we need 7 Turrets, so check your stocks!

Actually, make sure to have a few more in case you waste some by accident.

Also bring around 200 Frag Grenades to make sure you don't end up in a bad spot!

Turn 1

1.1

Deploy two Dummy Echelons.

Move the NPC Vector to the right four nodes, destroying any enemies in your way and around you with Frag Grenades.

End your turn. 

Turn 2

2.1

Move Vector to the right two nodes. Dispatch 416 with Frag Grenades. 

Sorry 416, Vector, but all I need is Grenades. 

Nope! We can't defeat Vector with Grenades. 

Then this is where we need the Turrets. I did wonder about those. Settle in everyone, this is going to take some time. 

2.2

Deploy a Turret on the node below you and then move to it. End your turn. 

Turn 3-4-5

For the sake of my sanity, each turn will be one screenshot.

Make sure Vector's position and your Turret Layout match before ending your turn. 

Also make sure to defeat every enemy you encounter with the 20 Frag Grenades option.

Turn 3

3.1

Deploy a Turret on the node left of you and then move to it.

End your turn. 

Turn 4

4.1

Deploy a Turret on the node left of you and then move to it.

End your turn. 

Turn 5

5.1

Deploy a Turret on the node above you and then move to it.

End your turn. 

Turn 6-7-8-9

Turn 6

6.1

Deploy a Turret on the node right of you and then move to it.

End your turn.

Turn 7

7.1

Deploy a Turret on the node right of you and then move to it.

End your turn.

Turn 8

8.1

Deploy a Turret on the node below you and then move to it.

End your turn.

Turn 9

9.1

Move up-right one node and end your turn to beat the map!

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About the Author(s)

Guide Writer, Tester and Content Creator here at GamePress for Girls' Frontline and also Project Neural Cloud soon.
I play Girls' Frontline since the start of EN and regularly Stream on Twitch.
I'm almost always happy to help or handhold people!

I like Grape Carcano a lot! 🍇

Pronouns: She/Her
Twitch: ArikiraMod3
Discord: Arikira#4359

aka Soulmuse basically everywhere. Discord: soulmuse#8741.

Guide writer for Girls Frontline. KSG and G3 Propagandist. Writes the occasional fanfic.  

Feel free to send guide suggestions and feedback via DM on Discord or Reddit. You can also find me in the GFL section of the community discord. Also on twitter

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