|Berserk Armads (+Eff)Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≤ 75% and unit's attack triggers Special, grants Special cooldown count-1, and deals +10 damage when Special triggers. If foe initiates combat or foe's HP = 100% at start of combat, inflicts Atk/Def-5 on foe during combat, and also, if unit deals damage to foe using a Special, restores 30% of unit's maximum HP. (Triggers even if 0 damage is dealt.)||400||1||16|
Berserk Armads (+Eff)
- Non-Inheritable skill.