Boosts Atk by 30%.
Draconic Aura
No Staff
- Non-inheritable by Staff-wielding units.
Units with Skill
Unlocks at 5 ★
Unlocks at 4 ★
Unlocks at 3 ★
Skillsets that use skill
Wunderwaffe DG-2 (Offensive Nuke)
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Thunderer Tome | A | Atk/Spd Ideal 4 Alternate: Fury 4 |
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Positional Assist | B | Null Follow-Up 3 Alternate: Special Spiral 3 |
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Draconic Aura Alternate: Dragon Fang |
C | Time's Pulse 3 Alternate: Blue Feud 3 |
SP | 1770 | S | Blade Session 3 Alternate: Atk/Spd Solo 3 |
Vassal of the Blue (Base Skills / Special Spiral / Damage Focus)
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Dryblade Lance | A | Atk/Spd Boosting A Slot Alternate: Life and Death (3 or 4) |
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Positional Assist | B | Special Spiral 3 |
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Draconic Aura Alternate: Blazing Wind |
C | Odd Tempest 3 |
SP | 1320 | S | Atk/Spd Solo 3 Alternate: Life and Death 3 |
I've never met a girl whose heart was so clear... (General Offense)
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Tome of Reglay | A | Atk/Spd Push 4 Alternate: Fury (3 or 4) |
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Positional Assist | B | Desperation 3 |
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Draconic Aura Alternate: Dragon Fang |
C | Time's Pulse 3 |
SP | 1590 | S | Atk/Spd Solo 3 Alternate: Heavy Blade 3 / Flashing Blade 3 |
Mininerva (Generalist)
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Dragoon Axe | A | Dragoon Shield Alternate: Distant Foil |
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Reposition | B | Quick Riposte 3 Alternate: Desperation 3 |
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Draconic Aura Alternate: Luna |
C | Atk Smoke 3 Alternate: Joint Drive Atk |
SP | 1445 | S | Close Def 3 Alternate: Iote's Shield |
Stalwart Command (Offensive Nuke)
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Reginleif | A | Heavy Blade 4 |
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Reposition | B | Lull Atk/Def 3 Alternate: Null Follow-Up 3 |
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Draconic Aura Alternate: Luna |
C | Odd Atk Wave 3 Alternate: Rouse Atk/Def 3 |
SP | 1305 | S | Sturdy Blow 2 |
Close Encounters of the Dragonkind (Close Counter Enemy Phase)
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Virtuous Naga | A | Close Counter |
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Draw Back | B | Light and Dark Alternate: Null C-Disrupt 3 |
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Draconic Aura Alternate: Dragon Fang |
C | Atk/Res Oath 3 |
SP | 1515 | S | Quick Riposte 3 Alternate: Atk/Res Bond 3 |
Daughter of Destiny (Anti-Dragon Generalist)
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Virtuous Naga | A | Fury (3 or 4) Alternate: Mirror Impact |
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Draw Back | B | Light and Dark Alternate: Null C-Disrupt 3 |
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Draconic Aura Alternate: Dragon Fang |
C | Atk/Res Oath 3 |
SP | 1065 | S | Brazen Atk/Spd 3 Alternate: Brazen Atk/Res 3 |
Battle Ready Bunny (Player Phase Offense)
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Barb Shuriken+ (+Spd) Alternate: Pegasus Carrot+ (+Spd) |
A | Swift Sparrow 2 Alternate: Sturdy Impact |
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Reposition | B | Desperation 3 |
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Draconic Aura Alternate: Moonbow |
C | Even Atk Wave 3 Alternate: Hone Fliers |
SP | 1325 | S | Darting Blow 3 |
Rabbit of Caerbannog (OHKO Player Phase)
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Ouch Pouch+ (+Atk) Alternate: Barb Shuriken+ (+Atk) |
A | Death Blow (3 or 4) Alternate: Swift Sparrow 2 |
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Reposition | B | Chill Def 3 |
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Draconic Aura Alternate: Luna |
C | Even Atk Wave 3 Alternate: Hone Fliers |
SP | 1145 | S | Quickened Pulse |
Bathhouse Beatdown (Offensive)
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Ouch Pouch+ (+Atk) | A | Life and Death 3 Alternate: Fury 3 |
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Reposition Alternate: Draw Back |
B | Chill Def 3 Alternate: Vantage 3 |
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Draconic Aura Alternate: Glimmer |
C | Hone Fliers Alternate: Def Tactic 3 |
SP | 1485 | S | Quickened Pulse |
Bursty Ninja (Offensive)
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Starfish+ (+Atk) | A | Death Blow 4 Alternate: Death Blow 3 |
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Rally Up Atk+ Alternate: Draw Back |
B | Bold Fighter 3 |
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Draconic Aura Alternate: Glimmer |
C | Armor March 3 Alternate: Def Ploy 3 |
SP | 1850 | S | Quickened Pulse |
Bloody Stream (Enemy Phase Melee)
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Dark Mystletainn (+Eff) | A | Atk/Def Unity Alternate: Atk/Def Solo (3 or 4) |
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Positional Assist | B | Lull Atk/Def 3 Alternate: Mystic Boost 3 |
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Draconic Aura Alternate: Dragon Fang |
C | Atk Smoke 3 Alternate: Pulse Smoke 3 |
SP | 1670 | S | Mystic Boost 3 Alternate: Atk/Def Solo 3 |
The Dark Knight Rises (DC/Vantage)
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Dark Mystletainn (+Eff) | A | Distant Counter |
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Reposition Test | B | Vantage 3 |
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Draconic Aura Alternate: Bonfire |
C | Def Smoke 3 Alternate: Fatal Smoke 3 |
SP | 1435 | S | Quickened Pulse Alternate: Atk/Def Solo 3 |
Last Minute Present (Brave Lance Budget)
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Brave Lance+ | A | Death Blow 3 |
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Swap | B | Lancebreaker 3 |
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Draconic Aura | C | Goad Armor |
SP | 1775 | S | Attack +3 |
Hibiscus Bloom (Offensive Support)
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Hibiscus Tome+ (+Spd) Alternate: Hibiscus Tome+ (+Atk) |
A | Fury 3 |
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Rally Atk/Res Alternate: Reposition |
B | Desperation 3 Alternate: G Tomebreaker 3 |
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Draconic Aura Alternate: Moonbow |
C | Drive Spd 2 Alternate: Drive Atk 2 |
SP | 1560 | S | Drive Def 2 |
Bouquet Snatcher (Brave)
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Brave Bow+ | A | Swift Sparrow 2 Alternate: Death Blow 3 |
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Reposition Alternate: Rally Atk/Spd |
B | Chill Def 3 Alternate: Swordbreaker 3 |
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Draconic Aura Alternate: Luna |
C | Spd Smoke 3 Alternate: Hone Atk 3 |
SP | 1830 | S | Attack +3 |
Sterling Cyclone (Offensive Nuke)
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Argent Bow (+Eff) | A | Death Blow (3 or 4) Alternate: Sturdy Impact |
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Reposition | B | Special Spiral 3 |
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Draconic Aura Alternate: Luna |
C | Odd Atk Wave 3 Alternate: Threaten Def 3 |
SP | 1245 | S | Attack +3 |
Gladiator of Talys (Offensive)
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Gladiator's Blade (+Eff) | A | Sturdy Impact Alternate: Fury (3 or 4) |
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Rally Up Atk+ Alternate: Rally Def/Res+ |
B | Chill Spd 3 Alternate: Chill Def 3 |
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Draconic Aura Alternate: Bonfire |
C | Infantry Pulse 3 Alternate: Hone Atk (3 or 4) |
SP | 2470 | S | Quickened Pulse |
Attack Scaling Specials
Overview
Similar to skills that scale from defensive stats, Draconic Aura and Dragon Fang scale directly off a unit’s attack stat. What separates these abilities from their defensive brethren is that they also factor in a unit’s weapon, making them scale much harder. To balance this, they have lower raw values, only providing a 30% and 50% boost to attack when it triggers. Draconic Aura and Dragon Fang are less popular than other specials, due to them falling into a viability gap between the fast-charging Moonbow and the powerful defensive stat specials.
Synergy
Offensive units with high speed generally opt for fast-charging specials, whereas slower, more defensive units love the nuke potential from specials such as Bonfire and Glacies. A unit’s statline is the most important factor when choosing to run these specials. Draconic Aura and Dragon Fang are both nuking specials and can be used interchangeably with Bonfire/Ignis and Iceberg/Glacies, depending on the actual stat numbers of your units. If you want to opt for a nuke special on a low-defense and resistance unit, such as one running Life and Death, then Draconic Aura/Dragon Fang are premiere options. Heavy Blade can shorten the charge time significantly, and is a great skill to run in tandem as they are both dependent on high attack.
Weaknesses
These specials share many of the same weaknesses as Bonfire/Ignis and Iceberg/Glacies. Their longer charge times make them vulnerable to units with faster specials. As the defensive scaling specials have better multipliers, they are picked more often, and scale better with fixed stat increases such as those from merging, Fury or boons.