Enables unit to warp adjacent to any ally with HP ≤ 50%.
All Units
- Inheritable by all units.
Units with Skill
Unlocks at 5 ★
Unlocks at 4 ★
Skillsets that use skill
Dazzling Desert Duet (Aether Raids Defense)
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Fell Candelabra Alternate: Weaponless |
A | Fury (3 or 4) Alternate: Life and Death (3 or 4) |
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Dance | B | Wings of Mercy 3 Alternate: Aerobatics 3 |
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Moonbow | C | Ground Orders 3 Alternate: Guidance 3 |
SP | 1020 | S | Aerobatics 3 Alternate: Distant Guard 3 |
Dance of the Fell Goddess (Aether Raids Offense)
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Fell Candelabra | A | Life and Death (3 or 4) Alternate: Fury (3 or 4) |
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Dance | B | Wings of Mercy 3 |
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Moonbow | C | Guidance 3 Alternate: Distant Guard 3 |
SP | 1020 | S | Aerobatics 3 Alternate: Atk/Spd 2 |
Wolf of the Hunt (Galeforce)
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Renewed Fang | A | Swift Sparrow (2 or 3) Alternate: Atk/Spd Solo (3 or 4) |
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Positional Assist | B | Wings of Mercy 3 Alternate: Null Follow-Up 3 |
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Galeforce | C | Time's Pulse 3 Alternate: Joint Drive Spd |
SP | 1580 | S | Quickened Pulse |
Dream and nightmare as one! (Hybrid / General Offense)
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Bond of the Álfar Alternate: Gronnblade+ |
A | Atk/Spd Push 4 Alternate: Swift Sparrow (2 or 3) |
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Gentle Dream Alternate: Positional Assist |
B | Wings of Mercy 3 Alternate: Desperation 3 |
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Glimmer | C | Spd/Res Rein 3 Alternate: Joint Drive Atk |
SP | 1470 | S | Heavy Blade 3 Alternate: Swift Sparrow 2 |
Yass Queen, Sleighhh (Galeforce)
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Ragnell·Alondite | A | Heavy Blade 4 Alternate: Death Blow (3 or 4) |
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Positional Assist | B | Wings of Mercy 3 Alternate: Lull Atk/Def 3 |
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Galeforce | C | Time's Pulse 3 Alternate: Joint Drive Atk |
SP | 2220 | S | Death Blow 3 Alternate: Heavy Blade 3 |
Never-ending Nightmare (Hybrid / General Offense)
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Flower of Sorrow Alternate: Gronnblade+ |
A | Atk/Spd Push 4 Alternate: Swift Sparrow (2 or 3) |
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Frightful Dream Alternate: Positional Assist |
B | Wings of Mercy 3 Alternate: Desperation 3 |
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Glimmer | C | Spd/Res Rein 3 |
SP | 1350 | S | Heavy Blade 3 Alternate: Swift Sparrow 2 |
Rush them, Melady! (Aether Raids Offense)
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It's Curtains...+ (+Atk) Alternate: Ninja Yari+ |
A | Heavy Blade 4 Alternate: Fury (3 or 4) |
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Positional Assist | B | Wings of Mercy 3 |
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Galeforce | C | Odd Tempest 3 Alternate: Atk/Def Rein 3 |
SP | 2220 | S | Quickened Pulse Alternate: Heavy Blade 3 |
The Fairly OddAxes (Offensive)
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Ninja Masakari+ | A | Fury (3 or 4) Alternate: Life and Death (3 or 4) |
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Positional Assist | B | Wings of Mercy 3 Alternate: Desperation 3 |
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Galeforce Alternate: Moonbow |
C | Time's Pulse 3 Alternate: Odd Tempest 3 |
SP | 1770 | S | Flashing Blade 3 Alternate: Swift Sparrow 2 |
Dream Offensive (Galeforce / General Offense)
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Ninja Katana+ | A | Fury (3 or 4) Alternate: Swift Sparrow (2 or 3) |
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Positional Assist | B | Wings of Mercy 3 Alternate: Desperation 3 |
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Galeforce Alternate: Ruptured Sky |
C | Time's Pulse 3 Alternate: Odd Tempest 3 |
SP | 1770 | S | Flashing Blade 3 |
President of the Rhea Fan Club (Galeforce)
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Thunderbrand | A | Flashing Blade 4 Alternate: Swift Sparrow 3 |
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Positional Assist | B | Wings of Mercy 3 |
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Galeforce | C | Time's Pulse 3 Alternate: Joint Drive Spd |
SP | 1880 | S | Swift Sparrow 2 |
A Rose Scorned (Mage Tank / Defensive Support)
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Flower of Plenty | A | Mirror Stance (2 or 3) Alternate: Atk/Res Push 4 |
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Sweet Dreams | B | Wings of Mercy 3 Alternate: Mystic Boost 3 |
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Noontime Alternate: Iceberg |
C | Atk/Res Rein 3 Alternate: Ground Orders 3 |
SP | 1480 | S | Fierce Stance 3 |
Horsema- erm, Rider of the Apocalypse (Galeforce)
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Flame Lance Alternate: It's Curtains...+ (+Spd) |
A | Heavy Blade 4 Alternate: Atk/Spd Push 4 |
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Positional Assist | B | Wings of Mercy 3 |
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Galeforce | C | Def Smoke 3 Alternate: Joint Drive Spd |
SP | 2120 | S | Quickened Pulse |
Full-On Offense
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Brave Bow+ Alternate: Spendthrift Bow+ (+Def) |
A | Sturdy Impact Alternate: Death Blow (3 or 4) |
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Dance | B | Wings of Mercy 3 Alternate: Chill Atk 3 |
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Moonbow | C | Joint Drive Atk Alternate: Ground Orders 3 |
SP | 1910 | S | Heavy Blade 3 Alternate: Death Blow 3 |
Luck Be a Lady Tonight (Mage Tank / Defensive Support)
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Courtly Mask+ (+Res) | A | Distant Def (3 or 4) Alternate: Fury (3 or 4) |
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Dance | B | Wings of Mercy 3 |
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Moonbow Alternate: Iceberg |
C | Air Orders 3 Alternate: Atk Smoke 3 |
SP | 1020 | S | Quick Riposte 3 |
It’s so wholesome AAAAAA(AR D Support)
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Gilt Goblet | A | Fort. Def/Res 3 Alternate: AR-D Def/Res 3 |
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Dance | B | Wings of Mercy 3 Alternate: Lull Atk/Res 3 |
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Iceberg | C | Distant Guard 3 |
SP | 1370 | S | Distant Guard 3 Alternate: Sturdy Stance 2 |
The chad strut (Galeforce)
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It's Curtains...+ (+Atk) | A | Heavy Blade 4 Alternate: Heavy Blade 3 |
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Dance | B | Wings of Mercy 3 Alternate: Aerobatics 3 |
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Galeforce | C | Joint Drive Atk Alternate: Atk/Spd Rein 3 |
SP | 2010 | S | Quickened Pulse Alternate: Death Blow 3 |
Isolate this binch (Aether Raids D Specialization)
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Wagasa+ (+Def) Alternate: Courtly Candle+ (+Def) |
A | Fort. Def/Res 3 Alternate: Fortress Def 3 |
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Dance | B | Wings of Mercy 3 Alternate: Aerobatics 3 |
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Escutcheon | C | Ground Orders 3 Alternate: Guidance 3 |
SP | 1470 | S | Fortress Def 3 Alternate: HP/Def 2 |
Dance to the Doors of Destiny (Offensive / Aether Raids Defense)
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Courtly Fan+ (+Spd) Alternate: Starfish+ (+Spd) |
A | Swift Sparrow (2 or 3) Alternate: Sturdy Impact |
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Dance Alternate: Positional Assist |
B | Wings of Mercy 3 Alternate: Desperation 3 |
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Glimmer Alternate: Luna |
C | Joint Drive Atk Alternate: Ground Orders 3 |
SP | 1110 | S | Heavy Blade 3 Alternate: Swift Sparrow 2 |
Rebellious Masquerader (Support)
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Temari+ (+Res) | A | Fort. Def/Res 3 Alternate: Fury (3 or 4) |
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Dance | B | Wings of Mercy 3 Alternate: Aerobatics 3 |
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Iceberg Alternate: Glacies |
C | Guidance 3 Alternate: Ground Orders 3 |
SP | 1920 | S | Phantom Res 3 Alternate: Fortress Res 3 |
Time for an Ambush-ses! (Aether Raids Defense)
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Sneering Axe (+Eff) | A | Sturdy Impact |
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Rally Assist Alternate: Positional Assist |
B | Wings of Mercy 3 Alternate: Sudden Panic 3 |
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Luna Alternate: Dragon Fang |
C | Infantry Pulse 3 Alternate: Def Smoke 3 |
SP | 1920 | S | Swift Sparrow 2 Alternate: Death Blow 3 |
I'm still playing FE12 (Galeforce)
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Blade of Shadows | A | Flashing Blade 4 Alternate: Swift Sparrow 3 |
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Reposition | B | Wings of Mercy 3 Alternate: Null Follow-Up 3 |
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Galeforce | C | Joint Drive Spd Alternate: Joint Drive Atk |
SP | 2235 | S | Swift Sparrow 2 Alternate: Darting Blow 3 |
Star in the Summer Sky (Aggressive Aether Raids Defense Dancer)
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Sky Maiougi+ (+Spd) Alternate: Cloud Maiougi+ (+Spd) |
A | Sturdy Impact Alternate: Mirror Impact |
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Dance | B | Wings of Mercy 3 |
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Glimmer Alternate: Glacies |
C | Panic Smoke 3 Alternate: Time's Pulse 3 |
SP | 1470 | S | Swift Sparrow 2 Alternate: Sturdy Blow 2 |
Setting the Stage (Support)
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Temari+ (+Res) Alternate: Smoke Dagger+ (+Spd) |
A | Fort. Def/Res 3 Alternate: C Duel Infantry 3 |
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Dance | B | Wings of Mercy 3 Alternate: Sudden Panic 3 |
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Moonbow Alternate: Ruptured Sky |
C | Distant Guard 3 Alternate: Infantry Pulse 3 |
SP | 1920 | S | Fortress Res 3 Alternate: HP/Res 2 |
Chill out! (Special Nuke)
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Groom's Wings | A | Flashing Blade 4 |
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Sing | B | Wings of Mercy 3 |
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Iceberg Alternate: Glacies |
C | Spd Smoke 3 Alternate: Time's Pulse 3 |
SP | 1470 | S | Swift Stance 2 |
Watch me fly! (Galeforce)
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Groom's Wings | A | Atk/Spd Push 4 Alternate: Swift Sparrow (2 or 3) |
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Sing | B | Wings of Mercy 3 |
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Galeforce | C | Time's Pulse 3 |
SP | 2145 | S | Flashing Blade 3 |
Escape Route/Wings of Mercy
Overview
These are some of the most unique skills in the game, allowing a unit to teleport to their allies if certain conditions are met. These skills can be hard to predict, especially in the hands of AI. An important detail of this skill is the ability to teleport and attack within the same round. The only difference between the skills is how they are triggered: Escape Route requires the user to be under half HP, where Wings of Mercy requires an ally to be under half HP. Escape Route gives the user of the skill more locations to teleport, but Wings of Mercy lets a unit teleport to an ally who is weakened, arguably making the skill more useful for influencing combat.
Synergy
Wings of Mercy is a coveted skill on ranged attackers and units with access to Sing/Dance. A unit on low HP can have a dancer teleport to them, refresh them and allow them to win a duel they otherwise couldn’t. Having it on a dancer can let your offensive units play much more aggressively than they otherwise would. Powerful offensive cavalry like Reinhardt and Abel can receive support no matter how deeply they go into the enemy lines. Wings of Mercy can also be paired up with skills such as Swap and Reposition, allowing users of the skill to help get their allies to safety. Escape Route is a more one-dimensional skill, since it requires the user of the skill to have taken damage themselves. It can let them play more aggressively, but requires the use of the unit’s turn.
Weaknesses
The major weakness of both skills is that they require a unit’s health to be under half. Wings of Mercy is much more versatile than Escape Route, leaving the latter with more weaknesses. Since Escape Route teleports the user themselves, they cannot attack and teleport in the same turn. It’s great for getting a unit out from a fight they are losing. However, it is hard to legitimise it over B slot skills which can help that unit prevail outright.