- Default
- Attack
- Special
- Injured




Tailtiu - Thunder Noble |
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Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 16 | 7 | 8 | 3 | 5 |
Middle | 17 | 8 | 9 | 4 | 6 |
High | 18 | 9 | 10 | 5 | 7 |
HP | ATK | SPD | DEF | RES | |
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Low | 35 | 29 | 32 | 13 | 22 |
Middle | 39 | 32 | 35 | 17 | 25 |
High | 42 | 35 | 38 | 20 | 29 |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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Assets
- +ATK: Attack is Tailtiu’s best choice for an Asset. With her ability to augment her Speed tremendously through skills and her unique refinement, Tailtiu has more to gain from improving her Attack in order to more effectively make 2HKOs.
- +SPD: While Tailtiu has much less use for Speed than she did prior to her unique tome and refinement, a +SPD boon is still her second best choice for an Asset. With a Speed Asset, Tailtiu can make follow-up attacks against some of the fastest opponents.
Neutral
- HP: Tailtiu boasts a surprisingly solid base 39 HP. Given her relative frailty due to her poor Defense and middling Resistance, Tailtiu’s HP is best left neutral: especially considering her 4-point Flaw.
- DEF: Tailtiu’s Defense is already poor, and with a 4-point Flaw, Tailtiu risks falling to physical attackers after a single attack. As she has more competitive choices for an Asset, Tailtiu’s Defense is best left alone.
Flaws
- -RES: Tailtiu’s defensive stats are generally quite poor, but her high HP gives her reasonable bulk. Therefore it’s worth dropping her Resistance instead in order to preserve her mixed bulk and avoid the 4-point Flaw in HP or Defense.
Skill Sets
Thunderstorm of Friege (Offensive Player Phase)
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Tome of Thoron (+Eff) Alternate: Tome of Thoron |
A | Swift Sparrow 2 Alternate: Fury (3 or 4) |
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Reposition | B | Desperation 3 |
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Moonbow | C | Even Atk Wave 3 Alternate: Drive Spd 2 |
IVs | S | Quickened Pulse |
- Preferred IV: +ATK or +SPD / -RES
- Weapon: Tome of Thoron (+Eff)
- Assist: Draw Back / Ardent Sacrifice
- Special: Moonbow / Glimmer
- Passive A: Swift Sparrow / Atk/Spd Solo / Fury
- Passive B: Desperation
- Passive C: Even Attack Wave / Even Speed Wave / Flexible
- Sacred Seal: Quickened Pulse / Darting Blow / Flashing Blade / Attack +3 / Speed +3
Building Tailtiu comes down to balancing different offensive skills to ensure that she has sufficient Attack and Speed to defeat any opponent she encounters. With base 35 and an additional +10 from both Swift Sparrow and Tome of Thoron, Tailtiu will wield an effective 45 Speed. This will be enough to make follow-up attacks against a slew of enemy heroes, though if Tailtiu needs extra Speed she can benefit from a buff from her allies.
Provided she has enough Speed, the rest of Tailtiu’s investment should be in Attack. +ATK puts Tailtiu’s base Attack on par with her Speed at 35, which totals a solid 59 after Tome of Thoron, Swift Sparrow and Even Attack Wave. However, a great deal of Tailtiu’s damage will come from her Special skills: Moonbow, coupled with Tome of Thoron’s reduced Special cooldown and +10 damage will allow Tailtiu to overcome a triangle disadvantage through powerful Special skills at regular intervals. If Tailtiu is below the necessary >75% HP threshold, Tailtiu will be able to use Moonbow during every battle, while avoiding retaliatory attacks.
Swift Sparrow provides +4 Attack and Speed on Player Phase, which is easy to utilise over other offensive skills. However, Atk/Spd Solo will provide a greater boost to Tailtiu’s offensive stats if she can meet the skill’s positional requirements. If both of these skills are too expensive, Fury can be used as a more budget alternative, offering defensive bonuses as well as an easier mechanism for dropping Tailtiu’s HP below that necessary 75% threshold.
For her C slot, an Attack or Speed Wave skill are the most beneficial, though either of these bonuses can be offered by an ally instead. If this is the case, Tailtiu’s choice is quite flexible. Sacred Seals are more competitive: Quickened Pulse allows Tailtiu to charge her first Special skill more quickly, though other alternatives like Darting Blow or Flashing Blade may have a greater impact during prolonged battles.
Righteous Thunderclap (One Hit Offense)
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Tome of Thoron (+Eff) | A | Swift Sparrow 2 Alternate: Fury (3 or 4) |
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Reciprocal Aid | B | Special Spiral 3 |
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Luna Alternate: Moonbow |
C | Even Atk Wave 3 Alternate: Drive Spd 2 |
IVs | S | Quickened Pulse |
- Preferred IV: +SPD or +ATK / -RES
- Weapon: Tome of Thoron (+Eff)
- Assist: Reciprocal Aid
- Special: Luna / Moonbow
- Passive A: Swift Sparrow / Fury
- Passive B: Special Spiral
- Passive C: Even Attack Wave / Flexible
- Sacred Seal: Quickened Pulse / Flashing Blade
This build strives to grant Tailtiu immensely powerful Special skills through boosting her damage output and Special charge through Tome of Thoron, Special Spiral and Quickened Pulse. +ATK is generally preferred over +SPD as Tailtiu’s ability to KO will not depend on her Speed, but rather her ability to defeat the enemy in a single hit.
Reciprocal Aid allows Tailtiu to reach the 75% threshold more easily, which is crucial as she won’t receive the advantages of Tome of Thoron without doing so. Swift Sparrow and Even Attack Wave serve to improve her Attack stat, whereas Quickened Pulse and Special Spiral will improve Tailtiu’s ability to charge her Special skill at the start of the battle, and after subsequent battles respectively.
Tailtiu’s choice of Special is much more significant here: Luna is arguably the best option as it provides a strong damage boost on a 3-turn cooldown. This complements Tome of Thoron and Special Spiral perfectly, ensuring that Tailtiu can fully charge Luna at the start of every turn. This is less effective alongside a refresher however, so if Tailtiu is supported by a refresher hero she may opt to take Moonbow instead for its shorter cooldown.
Introduction
Tailtiu was once the greatest example of the archetypal blue mage: as an infantry mage with a reasonable offensive statline and no unique tome, Tailtiu was destined to mediocrity. However, with her new weapon and refinement, Tailtiu wields impressive offensive power.
Inspired by her appearance in Fire Emblem: Genealogy of the Holy War, Tailtiu’s unique tome grants her a Wrath effect, making Tailtiu the only ranged hero in the game capable of using Wrath. This grants her considerable power once she falls below the required HP threshold, which suits the typical mage playstyle nicely with skills like Desperation. Additionally, the tome’s refinement grants Tailtiu a solid +6 Speed upon initiation, vastly improving her offensive prowess.
With her newfound power, Tailtiu can stand amongst the likes of Ishtar and Lewyn as one of the strongest mage heroes in the game. Though she is reliant on an HP threshold for her offensive and defensive strength, Tailtiu can serve as a fantastic and reliable offensive Player Phase mage.
“You lost me. You're (yawn...) putting me to sleep. Anyway, we don't got time for that stuff. We gotta get moving!”
Tailtiu, Fire Emblem: Genealogy of the Holy War
Strengths
Good Offensive Stats
32/35 in Attack and Speed isn’t the greatest offensive stat spread around, but it offers Tailtiu reasonable attack power during the Player Phase and provides a solid foundation to be improved with skills.
Tome of Thoron
The Tome of Thoron grants Tailtiu impressive newfound power. Though the weapon relies upon her reaching a >75% HP threshold, it allows Tailtiu to vastly improve her damage output through reliably charging Specials.
Decent HP
Tailtiu’s HP stat is rather respectable among most mages: base 39 with more points to be gained from her weapon refinement makes Tailtiu quite durable thanks to her high Speed. She must still be wary of succumbing to a OHKO from a physical attack.
Weaknesses
Low Defense
With a base Defense of only 17, Tailtiu is incredibly susceptible to physical attacks. Tailtiu must be careful to avoid taking an attack from physical heroes or from heroes that can target her Defense instead of her Resistance.
Reliant on >75% HP
Like many mages, Tailtiu performs much more effectively below 75% HP. However, Tailtiu relies on this threshold not just for the typical Desperation, but also for the offensive boost granted by her tome. Whereas many mages can fight adequately before reaching this threshold, Tailtiu may struggle to KO effectively.
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Tome of Thoron (+Eff) | A | Fury 4 |
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Rally Assist | B | Lull Spd/Res 3 |
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Glimmer | C | Time's Pulse 3 |
S | Brazen Atk/Spd 3 |
Tailtiu often gets overshadowed in the very heavy blue mage pool, but she has a very interesting unique weapon to make use of. Her Tome of Thoron has an innate wrath effect, making her the only 2-range unit to have wrath. The icing on the cake is it's ability to also grant her darting blow 3 which can help with builds hoping to utilize flashing blade.
This build here is with the wrath effect in mind. The idea is to get Tailtiu into wrath and brazen atk/spd threshold after 1 or 2 rounds of combat. From there, she recharges her special from full at the start of every round, and lull spd/res as well as brazen atk/spd allow her to delete her targets with supercharged glimmers, and at the very least guarantee speed-based follow-ups.
If desired, Swift Sparrow could be placed for the A slot, or flashing blade for her seal. This build is my favorite for the raw destructive power it has.
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Tome of Thoron (+Eff) | A | Fury 3 |
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Draw Back | B | Desperation 3 |
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Luna | C | Time's Pulse 3 |
S | Brazen Atk/Spd 3 |
Her stat fits nice with typical Fury-Desperation set and the Wrath attached to that Thoron will be the icing on the cake; so the concept of this skillset is "Every-turn double with Luna(+10dmg)". If you don't have Time's pulse, just other C skill like Attack wave and then Moonbow can work similarly. Of course Fury 4 is better option if available. I don't recommend Swift sparrow; as she has no merit over other fast mages usually with desperation(like Tharja/Nino) when her HP is over 75%.
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Tome of Thoron (+Eff) | A | Fury 4 |
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Reposition | B | Special Spiral 3 |
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Blazing Wind | C | Atk Smoke 3 |
S | Heavy Blade 3 |
Your typical blue tome AoE nuker but it’s not Ophelia.
Tailtiu is the only tome user in the game with the ability to use Wrath, as it is built in her tome. While Ophelia can provide turn 1 specials, Tailtiu is cheaper to get and merge but can be very powerful as well.
! Stats for this build are based on a +ATK fully invested Tailtiu (+10 merged, +10 dragonflowers).
• Preferred Boon: +ATK
• Weapon: Tome of Thoron (+Eff)
• Assist: Reposition
• Special: Blazing Wind
• A skill: Fury 4
• B skill: Special Spiral 3
• C skill: Atk Smoke
• Sacred Seal: Heavy Blade 3
The goal of this build is to charge Tailtiu’s Special in order to spam AoEs like there’s no tomorrow, though you need to blow a hit before being able to fully charge it. While Ophelia can provide Turn 1 AoE hits, once charged Tailtiu can basically do the same and go on and on with her Special.
ATK is the preferred boon as she needs a high offense to land heavy hits. +SPD is not that bad either, though she doesn’t really need extra speed at all. Reposition is there because why not.
A lot of builds prefer to use Brazen skills but I find her to be a bit too squishy to risk lowering her HP enough to activate them - I definitely wouldn’t recommend leaving her in the Enemy zone to take hits. Fury 4 is an expensive yet nice solution as it can lower her health enough to activate the Wrath effect of her tome and also boost her stats from turn one. Fury 3 works the same as well.
Tome of Thoron gives her a nice +6 boost to her speed in Player Phase, meaning she can pretty much double anyone (41 speed + 4 from Fury 4 and an additional +6 from her tome’s Darting Blow effect = 51 SPD).
With the combination of Heavy Blade as a Sacred Seal, Special Spiral and her tome’s Wrath effect you’re guaranteed to land AoE Specials every single turn once charged and nuke everyone.
Atk Smoke is just there to lower her enemies’ offensive power, though anything can work here. Odd/Even Attack Wave is another great choice.
If you want a powerful AoE blue mage but can’t summon Ophelia, she’s the right choice. You can also use Fury 3 instead of 4, making Special Spiral the only expensive skill to fodder.
Not your typical Tailtiu build but she works very nicely and won me every map I used her in (from Infernals to Abyssals). It’s definitely expensive but totally worth it. She’s my unit of choice for all those annoying LHB/GHB I just don’t have time to deal with. She’s my nuker queen.
Team her up with some Wings of Mercy dancers and you’re done. With Fury 4 chipping away her health you don’t need to risk her taking a hit in order to activate your refreshers’ WoM, just let her land some hits and you can go on all day hitting and running away from enemies. Give her some Infantry Pulse help and she’ll destroy everything from turn 1.
Tailtiu is definitely a good investment cause not only she can be an AoE nuker, but can run different builds for pretty much every type of content (Arena, Aether Raids...) while Ophelia is...just there to nuke - and she’s also 5* locked. Tailtiu is more versatile, easier to merge and can also run very dangerous builds. With Fury 4 stats boost, an Astra blessing and double Naga she can even reach 37 DEF, making her definitely less squishy and stronger.
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Tome of Thoron (+Eff) | A | Mirror Strike 2 |
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Reposition | B | Vantage 3 |
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Glacies | C | Time's Pulse 3 |
S | Brazen Atk/Res 3 |
Note: Pretend Mirror Strike 2 is Mirror Impact bc it wasn't in the skill list. Also all credit goes to Akariss here.
Note 2: Run this in an infantry pulse team for maximum effect
So I normally run the "Righteous Thunderclap" build, and it's hecca fun, so this is an aether raids take on it. Mirror impact ensures Tail's survivability by denying the opponent's follow up. Even if they have QR to neutralize it, it becomes a speed check, and with the darting blow refine and her naturally high speed, Tailtiu will still get the double while her opponent can't. This also adds 10 res, which is 8 more damage on her glacies nuke. There are several ways to get her into vantage range, the most common way being lightning traps. Her own allies can even help with this endeavor, such as the inevitable Lif we will get fairly soon. Once she has taken the damage, she is in brazen and wrath range, and because the trap stops the enemy's action, she gets to initiate the fight. I have time's pulse here, but with enough IP support, she can charge glacies without it. If everything is set up properly, she will not disappoint, and her nukes can easily match, or even be stronger than Ophelia's!
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Tome of Thoron (+Eff) | A | Swift Sparrow 2 |
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Reciprocal Aid | B | Special Spiral 3 |
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Astra | C | Odd Spd Wave 3 |
S | Flashing Blade 3 |
This is a build designed to pop specials off as much as possible by using Flashing Blade Astra + Special Spiral which basically turns Astra's cool-down into a permanent 2 cool-down which when combo'd into Flashing Bade can have special activated every turn. Let's say an enemy has more speed than she does, that is why we use Tome of Thoron and (optionally) Reciprocal Aid making the cool-down for Astra at start of turn being from 4 to 1 along with the +10 dmg, the only thing stopping her then is Guard.
Weapon Skills
Weapons | SP | Rng. | Mt. |
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![]() Blue Tome Users Only
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50 | 2 | 4 |
![]() Blue Tome Users Only
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100 | 2 | 6 |
![]() Learns by default at 4 ★ Blue Tome Users Only
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200 | 2 | 9 |
![]() Learns by default at 5 ★ Unlocks at 5 ★ Blue Tome Users Only
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300 | 2 | 13 |
![]() Unlocks at 5 ★ Non-Inheritable skill.
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400 | 2 | 14 |
Support Skills
Support Skills | Rng. | SP |
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![]() Learns by default at 4 ★ |
1 | 150 |
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1 | 300 |
Passive Skills
Passive Skills | SP | Slot |
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![]() Inheritable by all units.
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30 | A |
![]() Inheritable by all units.
Unlocks at 4 ★ |
80 | A |
![]() Inheritable by all units.
Unlocks at 5 ★ |
160 | A |
![]() Inheritable by all units.
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50 | C |
![]() Inheritable by all units.
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120 | C |
![]() Inheritable by all units.
Unlocks at 4 ★ |
240 | C |
Other Info
Origin |
Fire Emblem: Genealogy of the Holy War
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