New Year Gunnthrá

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Analysis by lordhelpme
New Year Gunnthrá - Year's First Dream


Obtainable as a 5 only

Related Heroes

Hero Stats

Max Avg Total Stats at Lvl 40
HP 38
ATK 34
SPD 37
DEF 27
RES 26

Stat Variations

Level 1 Stat Variation
Low 15 7 10 7 3
Middle 16 8 11 8 4
High 17 9 12 9 5

Level 40 Stat Variations
Low 34 31 34 24 22
Middle 38 34 37 27 26
High 41 37 40 31 29

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.


  • +SPD: New Year Gunnthrá will benefit most from receiving a Speed Asset to bolster her overall potential significantly through more reliable follow-up attacks and greater survivability, placing her at a blistering 43 Speed when equipped with Hikami. 
  • +ATK: However, do keep in mind that New Year Gunnthrá can easily reach excessive levels of Speed, especially so when taking Hikami’s effect into consideration as well as if providing her with a significant amount of team support in the form of Speed buffs. In such instances, it may be best to take an Attack Asset instead to bolster her raw damage output and augment her ability to consistently activate Heavy Blade.  


  • DEF: New Year Gunnthrá sports a surprisingly decent base Defense stat of 27, which can be elevated further with her four-point Defense Asset to a solid value of 31 to transform her into an exceedingly capable duelist. That being said, boons to either one of her offensive stats are still preferable, making it best to simply leave her Defense stat alone.
  • HP: Her HP stat should be left neutral as well, as it makes for an undesirable choice of Flaw due to the fact that it will lower the stat by 4 points as opposed to the typical 3, drastically taking away from her overall bulk. 


  • -RES: Although New Year Gunnthrá’s base Resistance is not necessarily horrible, it is her least important stat and can safely be taken as her chosen Flaw without hesitation. 

Skill Sets

Upon the Frozen Heavens (Offensive Nuke)

Build by
Hikami A Atk/Spd Solo 3
Alternate: Swift Sparrow 2
Reposition B Desperation 3
Glimmer C Fortify Fliers
Alternate: Joint Hone Spd
IVsSHeavy Blade 3

Show Explanation/Analysis
  • Preferred IV: +SPD or +ATK / -RES
  • Weapon: Hikami 
  • Assist: Reposition / Flexible
  • Special: Glimmer / Moonbow
  • Passive A: Atk/Spd Solo / Swift Sparrow 
  • Passive B: Desperation 
  • Passive C: Fortify Fliers / Joint Hone Spd / Guidance / Flexible
  • Sacred Seal: Heavy Blade / Atk/Spd 2 / Attack +3 / Speed +3

Thanks to her simply fantastic offensive stat spread and unique personal weapon, New Year Gunnthrá is more than capable of performing as a strong offensive nuke on virtually any team, especially when paired with her superb mobility, though her access to class-exclusive buffs allows her to truly shine when utilized alongside other fliers. Since this build aims to capitalize on her potency as a Player Phase frontliner, Assets to either of her offensive stats are ideal, both ultimately being great and fairly interchangeable options with the more support she is given. 

This iteration of the eldest princess of Nifl wields a unique sword of her own, Hikami. Debuffing the nearest foes within four spaces by -4 Atk/Spd/Def/Res, in addition to providing New Year Gunnthrá with a flat +3 Speed boost, Hikami is an astoundingly versatile weapon that lends itself to various different applications and not-so-coincidentally functions perfectly with this build’s offensively oriented playstyle, simultaneously granting her with a substantial boost to her raw damage output, survivability, and ability to perform and deny follow-up attacks. Furthermore, her flexible mobility allows her to truly make the best use of Hikami and practically ensures that she will be able to benefit from the weapon’s debuff in every round of combat. 

New Year Gunnthrá’s native Glimmer is a solid option for her Special, scaling well with her typically good damage output, and boasts a relatively low cooldown to boot. Should one desire for greater consistency when facing off against particularly bulky foes, however, Moonbow will then be preferred, though do keep in mind that Hikami’s Defense debuff does detract from the Special’s effectiveness somewhat. Additionally, either can be utilized in tandem with the Heavy Blade seal to guarantee New Year Gunnthrá’s Special activation in every round of combat even while under Desperation’s HP threshold, provided that she performs a follow-up attack and that Heavy Blade activates -- this is most effective when providing her with Hone Fliers support. 

Atk/Spd Solo is a powerful A slot skill that lends itself well with this build’s aggressive playstyle and offers the princess a substantial increase to her offenses without compromising her defenses, merely necessitating that New Year Gunnthrá has no adjacent allies in order for her to benefit from the skill’s offensive boost. Given its extremely scarce availability, however, one can simply make use of her native Swift Sparrow instead should Atk/Spd Solo be inaccessible, producing similar results with its sizeable +4/+4 Atk/Spd in-combat boost upon initiation. Desperation is New Year Gunnthrá’s ideal B slot skill to ensure her ability to strike in succession and engage in extended rounds of combat, even after having been dealt serious amounts of damage -- and luckily, she comes with it right out of the box. 

New Year Gunnthrá’s C slot is relatively flexible and can be filled with any skill that best compliments the rest of her team composition, though there are some particular standouts. If using her alongside other fliers, class-exclusive buffs such as Fortify Fliers will be her best options but in mixed team compositions, her native Joint Hone Spd is a much stronger choice that enables her to simultaneously enhance her and any adjacent ally’s performance considerably. Guidance can also be considered to allow her teammates to take advantage of her excellent mobility. Lastly, should the Heavy Blade seal be unavailable, any offensive stat-boosting seal can be taken, most notably Atk/Spd 2, Attack +3, and Speed +3. 

Crimson Lotus (Offensive Utility)

Build by
Hikami A Fury 3
Alternate: Swift Sparrow 2
Reposition B Atk/Def Link 3
Alternate: Glimmer
C Joint Hone Spd
IVsSGuidance 3

Show Explanation/Analysis
  • Preferred IV: +SPD or +ATK or +DEF / -RES
  • Weapon: Hikami 
  • Assist: Reposition / Swap / Flexible
  • Special: Moonbow / Glimmer 
  • Passive A: Fury / Swift Sparrow
  • Passive B: Atk/Def Link / Flier Formation / Aerobatics
  • Passive C: Joint Hone Spd / Guidance / Fortify Fliers / Flier Guidance / Flexible
  • Sacred Seal: Guidance / Flier Formation / Drive Atk / Drive Spd

Hikami’s extremely wide radius for applying its debuff also capacitates New Year Gunnthrá to function as a formidable support unit while remaining an effective combatant in her own right. Despite her newfound supportive capabilities, though, an Asset to her Attack or Speed stat will still be New Year Gunnthrá’s best option for IVs, greatly appreciating the offensive boost. This build’s lack of Desperation also makes a Defense Asset a worthwhile consideration to grant her greater longevity against physical damage dealing foes who she will most commonly be fighting against. 

Moonbow and Glimmer are chosen for their low Special cooldown, both being capable of activating in any round of combat in which New Year Gunnthrá performs a follow-up attack and her opponent counterattacks. Of the two, Moonbow is the more consistent option in that it will generally provide her with a solid amount of damage output increase regardless of how much support she is given, faring considerably better than Glimmer against bulky opponents who would otherwise pose a threat even with Hikami’s debuff. However, with enough support to her Attack stat, it is possible to raise her damage output to high enough levels such that Glimmer is the preferred option -- thusly, the matter of which to utilize as her chosen Special ultimately boils down to a mix of personal preference and what the rest of her team composition consists of.

Fury is New Year Gunnthrá’s ideal choice of A slot skill as its solid +3 boost to all her stats allows her to simultaneously benefit from an increase to her offensive potential and durability, making it much safer for her to engage in extended rounds of combat despite its chip damage. Otherwise, her native Swift Sparrow can be taken to provide her with a strictly superior offensive boost, though it does come at the cost of doing nothing to augment her survivability in addition to being functionally useless to her in the Enemy Phase. 

Thanks to this build’s focus on New Year Gunnthrá’s supportive capabilities and decent overall bulk, she can forego the use of Desperation altogether in favor of other alternatives, such as Link skills. These are strikingly powerful options that serve to further her ability to function as a benefactor to her team, providing both buff and debuff support concurrently. In particular, Atk/Def Link pairs especially well with her native Joint Hone Spd to grant herself and any adjacent ally a substantial +6/+5/+6 Atk/Spd/Def buff -- when combined with Hikami’s effect, this results in New Year Gunnthrá and her teammates potentially receiving a staggering +10/+9/+10/+4 stat advantage against any foe when utilized properly, drastically turning the tide of the battle in her team’s favor. Alternatively, one can take Flier Formation (which is fortunately also available as a seal) or Aerobatics as her chosen B slot skill to improve her maneuverability in flier-exclusive and mixed team compositions respectively. 

Aside from her native Joint Hone Spd, Guidance, class-exclusive buffs such as Fortify Fliers, and Flier Guidance remain stellar options to run in her C slot, with the choice of which to use essentially boiling down to what best suits her allies’ needs. One can also make use of the Guidance seal instead to leave her C slot open for another skill that is not yet available as a seal. The Drive Atk and Drive Spd seals should also be considered to strengthen New Year Gunnthrá’s ability to support her team with in-combat buffs. 


Taking to the skies alongside two of her siblings to celebrate the start of the new year is none other than Gunnthrá, the eldest princess of Nifl. Clad in an elegant kimono fitting for one of such nobility, New Year Gunnthrá showcases her own unique take on what it means to be a strong offensively-oriented flier. 

Statwise, she does not disappoint and sports an incredible offensive spread of 34/37 that provides her with a great foundation for both dealing damage and performing follow-up attacks. In addition, her defensive stats are surprisingly solid at values of 27 and 26 respectively, capacitating the princess as one of the more capable duelists amongst sword fliers. Speaking of, her status as a flier serves to further solidify her offensive potential by allowing her access to class-exclusive buffs, most notable of which being Hone Fliers, as well as granting her fantastic mobility. 

The jewel amongst New Year Gunnthrá’s skillset, however, is her unique personal weapon, Hikami. This weapon provides her with a flat +3 Speed but more importantly, it inflicts a tremendous -4 Atk/Spd/Def/Res debuff on the nearest foes within four spaces of her, immediately giving her the edge in any battle provided that she can land the debuff -- given her flexibility in positioning thanks to her mobility though, New Year Gunnthrá can comfortably benefit from Hikami’s effect in virtually every round of combat. Its wide radius also allows her to simultaneously function as a formidable support unit, as the debuff Hikami provides can be taken advantage of by her allies as well. 

Her main weaknesses lie in her relatively unimpressive HP pool, which hinders her dueling capabilities and makes her somewhat reliant on skills such as Desperation without the proper support, and her weakness to archers. However, these weaknesses do not detract from her overall effectiveness all that much and can easily be made non-issues with smart play. Overall, while not necessarily game-breaking, New Year Gunnthrá is an excellent unit who can prove to be a fearsome asset at one’s disposal with her stellar offensive and equally potent supportive capabilities, fitting well both in and out of flier-exclusive teams. 



New Year Gunnthrá’s defining feature is her unique personal weapon, Hikami. Providing her with a flat +3 Speed boost on top of inflicting -4 Atk/Spd/Def/Res debuff on the nearest foes within four spaces, Hikami is an extremely versatile weapon that enables her to improve her own performance drastically, as well as that of her allies.

Excellent Stat Spread

Boasting an impressive offensive spread of 34/37, New Year Gunnthrá inherently possesses fantastic combat prowess and will undoubtedly serve as a strong source of damage output on any given team. Her defensive stats, while not outstanding, are reasonably decent for a unit of her class-typing and when combined with Hikami, she can trade blows with opposing foes quite efficiently, arguably more so than most of her direct competition. 


As a result of Hikami’s unique effect and her well-rounded statline, New Year Gunnthrá has a surprising amount of versatility and can pull off a variety of different builds successfully without significantly compromising her offensive potential. 


Being a flier comes with a number of different advantages, namely unparalleled mobility and access to class-exclusive buffs, which New Year Gunnthrá can use to bolster her performance immensely. In particular, her mobility is highly valuable as it lets her easily activate Hikami’s effect on any foe one wishes to debilitate. 


Unimpressive HP

Although New Year Gunnthrá’s defensive stats are actually quite solid for a unit of her class-typing, her relatively low HP pool can be detrimental to her individual performance as it detracts from her ability to consistently deal with sustained offensive pressure, typically making her reliant on skills such as Desperation to engage in extended rounds of combat. 

Effective Damage

As a flier, New Year Gunnthrá is remarkably weak to bows and will quickly fall should she be left in range of an opposing archer. 

Weapon Skills

Weapons SP Rng. Mt.
Iron Sword
Only Inheritable by Sword Units.
50 1 6
Steel Sword
Only Inheritable by Sword Units.
100 1 8
Silver Sword
Only Inheritable by Sword Units.
200 1 11
HikamiGrants Spd+3. At start of turn, inflicts Atk/Spd/Def/Res-4 on nearest foes within 4 spaces through their next actions.
Learns by default at 5 ★
Non-Inheritable skill.
400 1 16
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Special Skills

Special Skills SP Turns
Night SkyBoosts damage dealt by 50%.
Learns by default at 5 ★
Non-inheritable by Staff-wielding units.
100 3
GlimmerBoosts damage dealt by 50%.
Unlocks at 5 ★
Non-inheritable by Staff-wielding units.
200 2

Passive Skills

Passive Skills SP Slot
Darting Blow 1Grants Spd+2 during combat if unit initiates the attack.
Non-inheritable by Staff-wielding units.
Swift Sparrow 1If unit initiates combat, unit granted Atk/Spd+2 during battle.
Non-inheritable by Staff-wielding units.
Swift Sparrow 2If unit initiates combat, unit granted Atk/Spd+4 during battle.
Non-inheritable by Staff-wielding units.
Unlocks at 5 ★
Desperation 1If unit initiates combat with HP ≤ 25%, follow-up attacks occur immediately after unit's attack.
Inheritable by all units.
Desperation 2If unit initiates combat with HP ≤ 50%, follow-up attacks occur immediately after unit's attack.
Inheritable by all units.
Desperation 3If unit initiates combat with HP ≤ 75%, follow-up attacks occur immediately after unit's attack.
Inheritable by all units.
Unlocks at 5 ★
Hone Spd 1Grants adjacent allies Spd+2 through their next actions at the start of each turn.
Inheritable by all units.
Hone Spd 2Grants adjacent allies Spd+3 through their next actions at the start of each turn.
Inheritable by all units.
Hone Spd 3Grants adjacent allies Spd+4 through their next actions at the start of each turn.
Inheritable by all units.
Unlocks at 5 ★
Joint Hone SpdAt start of turn, if unit is adjacent to an ally, grants Spd+5 to unit and adjacent allies for 1 turn.
Inheritable by all units.
Unlocks at 5 ★

Other Info

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