Legendary Eliwood

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Analysis by lordhelpme
Legendary Eliwood - Blazing Knight


Obtainable as a 5 only

Hero Stats

Max Avg Total Stats at Lvl 40
HP 37
ATK 36
SPD 34
DEF 33
RES 16

Stat Variations

Level 1 Stat Variation
Low 17 5 9 8 2
Middle 18 6 10 9 3
High 19 7 11 10 4

Level 40 Stat Variations
Low 34 33 31 30 12
Middle 37 36 34 33 16
High 41 40 37 36 19

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.


  • +SPD: Featuring a respectable, albeit somewhat middling base Speed stat, Legendary Eliwood benefits massively from receiving a +SPD IV. This allows him to attain a greater facility for performing and denying follow-up attacks as well as a significant improvement to his offensive potential in both phases, making it his most versatile choice of Asset.

  • +ATK: Legendary Eliwood’s base Attack is one of the highest amongst all cavalry units; increasing it further with his four-point Attack Asset allows him to capitalize on this strength to a considerable degree and improve his raw damage output. In particular, this pairs well with defensively oriented sets where Legendary Eliwood can bypass the need to beef up his Speed excessively thanks to Quick Riposte.


  • HP / DEF: Legendary Eliwood’s physical bulk is quite respectable, granting him good durability against physical threats whom he will most often find himself fighting against. However, as he will generally appreciate a boost to one of his offensive stats instead, it is best to simply leave it untampered with.


  • -RES: Legendary Eliwood’s Resistance is well past the point of redemption, sitting at a horrible base value of 16. Accordingly, taking a -RES IV, despite resulting in a four-point reduction to the stat, remains his best option as decreasing it further will hardly impact his inherently poor match-ups against magical threats.

Skill Sets

Reminiscence (Full Support)

Build by lordhelpme
Ardent Durandal A Fury (3 or 4)
Alternate: Death Blow 4
Rally Spd/Res+ B Chill Atk 3
Alternate: Luna
C Vision of Arcadia

+SPD or +ATK / -RES

SDrive Atk 2

Show Explanation/Analysis

Contrary to what his inherent statline may imply, Legendary Eliwood boasts stellar supportive capabilities thanks to the power of his two unique skills, Ardent Durandal and Vision of Arcadia, both of which function perfectly in tandem to grant him a tremendous amount of impact on his allies’ performance — without even necessitating that he moves from his starting position. Since this build focuses primarily on optimizing his performance as a support unit, any choice of IVs will work here, however, an Asset to one of his offensive stats remain preferable options if available.

Weapon: Ardent Durandal

  • On top of imparting him with a passive Attack +3 for increased damage output, Ardent Durandal grants a unique buff that replicates the effect of the Bonus Doubler skill to the ally with the highest Attack stat on his team, allowing him to increase one of his teammate’s stats (or potentially more depending on whether one can get multiple units to reach the same level of visible Attack) to exceptionally high extents.

  • Combined with Vision of Arcadia, Legendary Eliwood can immediately grant an ally a massive +12 Atk/Def boost at all times without requiring anything other than simply being slotted into a team. This is an especially valuable attribute in Aether Raids where it may not always be ideal to necessitate that a unit remain close to another.

  • Furthermore, since anyone can benefit from the buff that Ardent Durandal provides regardless of movement type, Legendary Eliwood can make for a highly coveted ally in class-exclusive compositions as he currently constitutes the only method in which non-infantry units can obtain access to Bonus Doubler’s effect.

Assist: Rally Spd/Res+ / Flexible

  • Legendary Eliwood’s native Rally Spd/Res+ makes for a fantastic option for his Assist thanks to its strong synergy with Ardent Durandal and Vision of Arcadia. When utilized in tandem, this amalgam of skills essentially provides Legendary Eliwood with the means to give a single ally a phenomenal +12 boost to all of their stats with minimal effort.

  • Should his team already have access to Speed and Resistance field buffs, however, a movement Assist such as Reposition can be taken to make the most efficient use of his extended mobility and extend the range of his allies’ attacks.

Special: Moonbow / Luna / Bonfire

  • Moonbow’s low cooldown allows Legendary Eliwood to actívate it quite frequently, granting him a solid damage boost upon activation against bulky foes whom he could have otherwise faced difficulty in taking down. However, should one favor stronger Special activations over quicker ones, Luna or Bonfire can be considered to provide him with greater raw damage potential.

Passive A: Fury / Fort. Def/Res / Death Blow

  • Fury makes for Legendary Eliwood’s ideal choice of A slot skill. Though lacking in firepower in comparison to his native Death Blow, Fury’s appreciable overall stat boost is not dependent him initiating combat and provides him with a greater mix of utility in both phases; this allows him to function as a rather competent generalist capable of readily taking on a wide breadth of foes directly.

  • In addition, Fury possesses the benefit of elevating Legendary Eliwood’s stats to high enough levels such that he will commonly be the target of opposing Chill skills (barring Chill Res), furthering bus supportive capabilities in the sense that he can function as a lightning rod for such skills and prevent his allies from being negatively impacted by them. For these reasons, Fort. Def/Res makes for a worthwhile consideration as well.

  • On a budget, Legendary Eliwood’s native Death Blow can be kept to increase his raw damage output and heighten his offensive presence in the Player Phase.

Passive B: Chill Atk / Chill Spd / Chill Def

  • Chill skills complement this build’s intended playstyle perfectly and serve to further his ability to function as a benefactor to her team, providing both buff and debuff support concurrently. His native Chill Atk is a particularly potent option that allows his allies to gain a considerable improvement to their survivability though depending on his specific team composition and who his allies are, Chill Spd or Chill Def may be preferable instead. Accordingly, the choice of which to actually take will be entirely dependent on which most greatly benefits his specific team composition.

Passive C: Vision of Arcadia / Cavalry Buffs / Flexible

  • Vision of Arcadia is an incredibly efficient buffing C slot skill that allows him to maximize an ally’s overall potential with relative ease, synergizing perfectly with Ardent Durandal’s effect.

  • However, do keep in mind that in order for Vision of Arcadia to activate, Legendary Eliwood must be deployed alongside a dragon or beast ally, making it quite restrictive if aiming to use him in a cavalry setting. In such instances, it may be best to replace Vision of Arcadia with a class-exclusive buff like Hone Cavalry depending on character availability and the units one has available.

Sacred Seal: Drive Atk / Drive Skills / Spur Skills / Tactic Skills

  • Legendary Eliwood’s seal slot is open to any skill that serves to enhance his supportive capabilities further. In addition to the widely applicable Drive and Spur skills, Tactic skills may also be considered in mixed team compositions.

Descent of the Flames (Defensive Support)

Build by
Ardent Durandal A Steady Stance 4
Alternate: Fury (3 or 4)
Rally Spd/Res+ B Chill Spd 3
Alternate: Chill Atk 3
Alternate: Moonbow
C Vision of Arcadia
IVsSQuick Riposte 3
Alternate: Darting Stance 3

Show Explanation/Analysis

Preferred IV: +DEF or +ATK or +SPD -RES

Legendary Eliwood’s solid amount of physical durability and good Speed stat also allows him to run a defensive set to a reasonable degree of success, though perhaps not as effectively as his infantry counterparts due to his inability to access certain skills such as Breath skills and Null Follow-Up. In addition to the typical recommended +SPD or +ATK IVs, a +DEF IV may also be considered to directly diminish the amount of damage Legendary Eliwood receives from sustained offensive pressure.

Weapon: Ardent Durandal

Assist: Rally Spd/Res+ / Flexible

Special: Bonfire / Luna / Moonbow

Passive A: Steady Stance 4 / Atk/Def Solo / Atk/Def Bond / Sturdy Stance / Fury

  • Steady Stance 4 is amongst one of the strongest Enemy Phase skills and fortunately enough, Legendary Eliwood can put it to great use here. On top of increasing his resilience to physical threats with its massive +8 Defense boost upon being attacked, its Guard-like effect of Special deceleration allows Legendary Eliwood to safely combat foes who rely fast Special activations for their damage output without losing a large amount of HP.

  • The fact that Steady Stance 4 carries no accompanying HP threshold (unlike Guard) further solidifies its viability as this means that he can always benefit from its exceptional defensive boost, provided that his opponent initiates combat.

  • If unavailable, Atk/Def Bond, Atk/Def Solo, and Sturdy Stance all make for solid alternatives to grant an appreciable increase to both his damage output and physical durability concurrently. The choice as to which to utilize, however, will largely depend on personal preference as they each vary slightly in terms of their respective activation requirements.

  • Although somewhat impractical to use in defensively oriented sets given their focus on maintaining high levels of health, Fury is still a fairly decent choice of A slot skill on a budget to grant all of his stats an appreciable boost, strengthening his ability to deny follow-up attacks in addition to building upon his physical bulk and damage output further in one sitting.

Passive B: Chill Spd / Chill Atk / Guard / Quick Riposte

  • Chill skills are once again great choices to use in his B slot. Of those available to him, Chill Spd and Chill Atk are most notable due to their ability to bolster his overall survivability via their various debuffs; both of these options can also serve to provide further team support. In addition, Chill Spd comes attached to the benefit of possessing particularly strong synergy with the Quick Riposte seal, working together to let him comfortably deny his opponent’s follow-up attack while guaranteeing his own in the Enemy Phase.

  • Alternatively, Legendary Eliwood can equip Guard if one does not have access to Steady Stance 4 to circumvent the loss of the skill’s Special deceleration effect in the Enemy Phase and augment his proficiency at performing as a defensive tank. One also has the option of keeping Quick Riposte in his B slot to leave his seal slot open for another skill such as Atk/Spd Bond for further stat specialization.

Passive C: Vision of Arcadia / Cavalry Buffs / Flexible

Sacred Seal: Quick Riposte / Darting Stance / Atk/Spd Bond / Atk/Def Bond / Close Def

  • The Quick Riposte seal is a pivotal component of this build as it ensures Legendary Eliwood’s ability to perform a follow-up attack in the Player Phase, allowing him to secure match-ups against foes who would otherwise force a Speed-tie and break through the effects of skills like Sturdy Impact and Wary Fighter.

  • Lastly, if Quick Riposte is being used in the B slot instead,  the Darting Stance, Atk/Spd Bond, Atk/Def Bond, and Close Def seals are excellent options that lend themselves well to this build’s intended playstyle, offering his performance in the Enemy Phase a worthwhile upgrade through their various stat boosts.

Maelstrom Blaze (Offensive Support)

Build by
Ardent Durandal A Swift Sparrow (2 or 3)
Alternate: Death Blow 4
Rally Spd/Res+ B Chill Def 3
Alternate: Hit and Run
Alternate: Moonbow
C Vision of Arcadia
IVsSHeavy Blade 3

Show Explanation/Analysis

Preferred IV: +SPD or +ATK / -RES

Legendary Eliwood’s strong offensive stat spread of 36/34 in tandem with his access to class-exclusive buffs and exceptional mobility enables the young lord to shine when equipped with a Player Phase oriented build as well — all the while retaining his phenomenal supportive capabilities thanks to the inherent buffing properties of Ardent Durandal and Vision of Arcadia. Since this build sees Legendary Eliwood take a more aggressive playstyle than the first, his choice of IVs are accordingly much more impactful, with a Speed Asset being ideal to increase his chances of performing follow-up attacks. An Attack Asset may be taken as well, however, he will be highly reliant on team support to function properly as a result.

Weapon: Ardent Durandal

Assist: Rally Spd/Res+ / Flexible

Special: Galeforce / Luna / Bonfire / Moonbow / Glimmer

  • In addition to his standard options of Moonbow, Luna, and Bonfire to increase his damage output, Galeforce makes for a worthwhile consideration as well given this build’s focus on Legendary Eliwood’s combat prowess in the Player Phase, allowing him to make the greatest use of his extended mobility through a considerable amount of additional maneuverability.

  • Keep in mind, though, that In order to activate Galeforce every turn and circumvent its otherwise long cooldown, Legendary Eliwood will necessitate the use of the Heavy Blade seal (which may be unfavorable depending on who his allies are); he will also require that his opponent possess the ability to counterattack as well as that he himself performs a follow-up attack.

Passive A: Swift Sparrow / Atk/Spd Solo / Fury / Death Blow

  • Swift Sparrow 3 is an exceptional candidate of A slot skill that offers him the greatest mix of offensive utility available, serving to bolster his offensive potential through its unparalleled +6/+7 Atk/Spd in-combat buff upon initiation. Though somewhat weaker, Swift Sparrow 2 may be considered due to its greater availability and similarly enhance his overall damage output in the Player Phase.

  • In comparison to Swift Sparrow 3, Atk/Spd Solo is strictly inferior from a purely statistical standpoint (albeit admittedly not by much), but remains a strong option nonetheless in large part due to its flexibility of not being restricted to a specific phase, meaning that Legendary Eliwood can retain his offensive potential in the Enemy Phase if necessary. Furthermore, its negligible positioning requirement allows him to benefit from the skill’s powerful combat boosts with relative ease.

  • Should none of the aforementioned options be available, Fury is an exceedingly cheaper and far more readily available alternative that simultaneously improve his offensive presence and his overall bulk. Legendary Eliwood’s native Death Blow is a formidable choice as well, but its lack of an accompanying Speed boost can render his ability to reliably perform follow-up attacks severely lacking.

Passive B: Chill Def / Chill Atk / Chill Spd / Desperation / Hit and Run / Drag Back

  • Legendary Eliwood’s good physical bulk allows him the flexibility of not needing to equip Desperation to function as an offensive nuke, instead being free to utilize other notable options such as Chill skills.

  • Chill Def and Chill Spd are especially noteworthy in this regard as they both assist in elevating his combat prowess substantially, the former doing so by directly increasing his raw damage output and the latter through a greater likelihood of performing and denying follow-up attacks. His native Chill Atk can be kept to let him use the Heavy Blade seal to stronger effect and decrease the potency of potentially debilitating offensive units on the opposing team.

  • That being said, Desperation remains an effective choice of B slot skill as to allow him to safely engage in extended rounds of combat even after incurring a significant amount of damage. It should be noted, though, that utilizing Desperation with Galeforce can potentially result in Legendary Eliwood failing to activate it should he KO his foe before they can perform a counterattack, making it actively detrimental to his performance in such instances.

  • If using Galeforce as his chosen Special, Hit and Run and Drag Back are solid B slot skills that serve to capitalize on its ability to increase his maneuverability in the Player Phase, granting him a greater variety of defensive options to safeguard him from the scenario of being preemptively defeated by a foe in the Enemy Phase.

Passive C: Vision of Arcadia / Cavalry Buffs / Flexible

Sacred Seal: Heavy Blade / Darting Blow / Brazen Atk/Spd

  • The Heavy Blade seal is a powerful and versatile option that helps supplement Legendary Eliwood’s damage output considerably through faster Special activations. It is particularly effective when utilized in tandem with Galeforce, but also sees respectable use with other Specials as well.

  • Alternatively, the Darting Blow and Brazen Atk/Spd seals can be considered to bolster his performance as an offensive nuke by heightening his raw stat values instead..

  • Otherwise, the Atk/Spd 2, Speed +3, and Attack +3 seals (or any of their variants) can be used here to grant her a solid bump to his offensive potential.


Finally joining the ranks of Hector and Lyn as the last lord from Fire Emblem: The Blazing Blade to receive a Legendary incarnation, Legendary Eliwood makes his long-awaited debut as a sword cavalier once more. In stark contrast to his original iteration, this version of the young lord showcases a strong amount of physical durability in addition to considerably improved offensive stats; combined with his access to class-exclusive buffs and stellar mobility, Legendary Eliwood can perform as a capable and versatile frontliner who is not strictly reliant upon the effects of skills like Desperation to engage in extended rounds of combat. That being said, his statline is not entirely impeccable, with his magical bulk severely lacking. This will undoubtedly spell trouble when faced against oncoming magical threats, though this can easily be worked around with smart play.

However, the jewel amongst Legendary Eliwood’s skill set lies in the power of his unique personal weapon, Ardent Durandal. A variant of his typical weapon, Ardent Durandal grants a unique buff that replicates the effect of the Bonus Doubler skill to the ally with the highest Attack stat (excluding Eliwood himself). While this effect may initially seem relatively simple, in practice, this translates to a massive improvement in performance to the unit targeted by Ardent Durandal as their overall potential can subsequently be maximized with relatively little effort — a strength that is only reinforced further when taking his second PRF skill, Vision of Arcadia, into consideration. Upon meeting its activation requirement, Legendary Eliwood will be able to permanently provide an effective +12 Atk/Def boost to an ally (or potentially more depending on whether one can get multiple units to reach the same level of visible Attack).

This unique combination ultimately lends itself to various applications but regardless, it enables Legendary Eliwood to boast virtually unparalleled buffing capabilities given the facility with which he can fulfill this role — and unlike other buffers who are required to maintain a certain level of proximity to actually function properly, Legendary Eliwood’s impact will remain present at all times, regardless of his location. Not only is this highly beneficial in modes such as Aether Raids where it may not always be ideal to keep one’s units close to one another, this global attribute grants one the flexibility of deploying another support unit if so desired without any difficulty. In addition, since Ardent Durandal’s buff will be provided to anyone who meets its requirement regardless of movement type, Legendary Eliwood can make for an extremely valuable support unit in class-exclusive team compositions since he is currently the only way in which non-infantry units can obtain access to Bonus Doubler.

Overall, while his combat potential may not exactly be his main selling point, Legendary Eliwood’s strong PRF skills in Ardent Durandal and (albeit to a slightly lesser extent) Vision of Arcadia distinguish him as one of the strongest buffers in the current state of the game, capable of being utilized effectively in practically any team composition.


Ardent Durandal

Legendary Eliwood’s unique personal weapon, Ardent Durandal, grants him unparalleled buffing capabilities, doubling the effects of visible buffs on the unit on his team with the highest Attack stat. With proper coordination, Legendary Eliwood can elevate his allies’ stats to extraordinary extents without needing to fulfill any condition other than simply being slotted into a given team composition.

Vision of Arcadia

Despite being the weaker of his two PRF skills, Vision of Arcadia remains a fantastic skill nonetheless and synergizes beautifully with Ardent Durandal to permanently grant an ally an effective +12 Atk/Def boost when deploying Legendary Eliwood alongside a fellow dragon or beast unit.

Strong Offenses

Legendary Eliwood’s neutral offensive spread of 36/34 allows him the flexibility of potentially performing as a formidable source of damage output, especially when capitalized on with the proper combination of skills and support.

Good Physical Bulk

Legendary Eliwood’s combination of decent HP and good Defense means that he can easily trade blows against opposing physical threats without suffering from a significant health decrease in the aftermath.

Legendary Hero

As a Legendary Hero, Legendary Eliwood can grant special stat boosts (+3 HP) to any ally equipped with a Wind Blessing during Wind Seasons and make use of the unique Pair-Up mechanic. Additionally, when fielded in modes like Arena, the game will calculate his scoring potential as if he had 175 BST; this makes him one of the highest scoring cavalry units in the entire game.


Legendary Eliwood’s status as a cavalry unit lets him benefit from fantastic mobility and access to class-exclusive buffs like Hone Cavalry, two advantages that he can utilize quite effectively to obtain commendable combat prowess.



In addition to suffering from a weakness to cavalry-effective weaponry, Legendary Eliwood lacks the capacity to make use of skills like Null Follow-Up and Mirror Impact, limiting his potential as an offensive unit greatly. Furthermore, certain terrain, such as trenches and forests, can also be quite detrimental as they disallow him from fully exploiting his mobility.

Horrible Magical Bulk

Legendary Eliwood’s magical bulk is atrocious and renders him incapable of dealing with any sort of sustained offensive pressure from opposing magical threats. Even green mages may prove to be troublesome should one fail to take the proper precautions.

Weapon Skills

Weapons SP Rng. Mt.
Iron Sword
Learns by default at 1 ★
Unlocks at 1 ★
Only Inheritable by Sword Units.
50 1 6
Steel Sword
Learns by default at 3 ★
Unlocks at 2 ★
Only Inheritable by Sword Units.
100 1 8
Silver Sword
Learns by default at 4 ★
Unlocks at 3 ★
Only Inheritable by Sword Units.
200 1 11
Ardent DurandalGrants Atk+3. At start of turn, grants [Bonus Doubler] to ally with the highest Atk. [Bonus Doubler] Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.
Learns by default at 5 ★
Unlocks at 5 ★
Non-Inheritable skill.
400 1 16
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
Rally SpeedGrants Spd +4 to an adjacent ally until the end of the turn
Learns by default at 4 ★
1 150
Rally Spd/ResGrants Spd/Res+3 to an adjacent ally until the end of the turn.
1 300
Rally Spd/Res+Grants Spd/Res+6 to target ally for 1 turn.
1 400

Passive Skills

Passive Skills SP Slot
Death Blow 1Grants Atk+2 if unit initiates combat.
Non-inheritable by Staff-wielding units.
Unlocks at 2 ★
Death Blow 2Grants Atk+4 if unit initiates combat.
Non-inheritable by Staff-wielding units.
Unlocks at 3 ★
Death Blow 3Grants Atk+6 if unit initiates combat.
Non-inheritable by Staff-wielding units.
Unlocks at 4 ★
Death Blow 4If unit initiates combat, grants Atk +8 during combat.
Non-inheritable by Staff-wielding units.
Unlocks at 5 ★
Chill Atk 1At the start of each turn, inflicts Atk-3 on foe on the enemy team with the highest Atk through its next action.
Inheritable by all units.
Unlocks at 1 ★
Chill Atk 2At the start of each turn, inflicts Atk-5 on foe on the enemy team with the highest Atk through its next action.
Inheritable by all units.
Unlocks at 2 ★
Chill Atk 3At the start of each turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action.
Inheritable by all units.
Unlocks at 4 ★
Vision of ArcadiaAt start of turn, if a dragon or beast ally is deployed, grants Atk/Def+6 to ally with the highest Atk for 1 turn.
Non-Inheritable skill.
Unlocks at 5 ★

Other Info

Fire Emblem: The Blazing Blade

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