- Default
- Attack
- Special
- Injured
- S.Default
- S.Attack
- S.Special
- S.Injured








Delthea - Free Spirit |
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Related Heroes
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 15 | 9 | 7 | 2 | 6 |
Middle | 16 | 10 | 8 | 3 | 7 |
High | 17 | 11 | 9 | 4 | 8 |
HP | ATK | SPD | DEF | RES | |
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Low | 30 | 33 | 31 | 10 | 28 |
Middle | 33 | 36 | 34 | 13 | 31 |
High | 36 | 39 | 37 | 17 | 34 |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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Skill Sets
Yorokobe, Shounen (Offensive Support)
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Dark Aura (+Eff) | A | Fury (3 or 4) Alternate: Fort. Def/Res 3 |
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Positional Assist | B | Sabotage Atk 3 |
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Moonbow Alternate: Luna |
C | Joint Drive Atk Alternate: Drive Atk 2 |
IVs | +ATK or +SPD or +RES / -DEF | S | Drive Atk 2 |
Weapon: Dark Aura (+Eff)
Assist: Positional Assist / Flexible
Special: Moonbow / Luna
Passive A: Fury / Fort. Def/Res
Passive B: Sabotage Skills / Chill Skills / Flexible
Passive C: Joint Drive Atk / Joint Drive Spd / Drive Skills / Tactic Skills / Flexible
Sacred Seal: Drive Atk / Drive Skills / Tactic Skills / Phantom Res
- Delthea’s Dark Aura enables the young girl to act as a respectable support unit to other melee allies, providing an ample boost to their firepower, while still retaining some of her combat prowess. A +ATK or +SPD IV work well to supplement Delthea’s offensive potential, though +RES may also be worthwhile if a more supportive lean is preferred.
- Fury provides the greatest overall boost to Delthea’s performance on both fronts, augmenting her offenses while also aiding her ability to utilize Resistance-scaling skills like Sabotages; it also helps offset her poor Defense. If focusing solely on her supportive utility (and thus want to maximize her chances of landing Sabotages), Fort. Def/Res is a solid—but high-investment—alternative.
- Her B slot is ideally filled by either a Sabotage skill or a Chill to stack debuffs on top of the buffs she provides. The choice between which one depends on personal preferences as well as what skills and IVs are available, since Delthea’s Resistance requires investment to fully leverage Sabotage skills—and Sabotages themselves are somewhat rare.
- For Delthea's C slot and Sacred Seal, any skill that further assists her team—such as Drives, Tactics, and Chills—should be equipped. Joint Drive skills pair quite well with Dark Aura’s effect as she needs to be near her allies regardless, and the Phantom Res seal may be worthwhile with Sabotages to help ensure it lands.
I Am No Longer Baby, I Want Power (Vantage Nuke)
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Blárblade+ | A | Close Foil Alternate: Close Counter |
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Positional Assist | B | Vantage 3 |
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Miracle Alternate: Glimmer |
C | Pulse Smoke 3 Alternate: Res Smoke 3 |
IVs | +ATK / -DEF or -HP | S | Heavy Blade 3 Alternate: Atk/Def Solo 3 |
Weapon: Blárblade+
Assist: Positional Assist / Flexible
Special: Miracle / Glimmer / Moonbow
Passive A: Close Foil / Close Counter
Passive B: Vantage
Passive C: Pulse Smoke / Res Smoke / Flexible
Sacred Seal: Heavy Blade / Atk/Def Solo / Fierce Stance / Brazen Atk/Spd
- Delthea’s strong base Attack and access to a Blade tome allows her to make pretty good use of a standard Vantage setup, focusing on her ability to consistently OHKO opponents during the Enemy Phase. An Attack Asset is preferred to frontload as much damage as possible.
- The primary strategy here is to combine Vantage with an ability that enables counterattacks regardless of range to cleanly sweep through incoming enemy forces, provided she loses enough HP prior. For the purpose of Aether Raids Offense, Close Foil works as a better alternative to Close Counter given how uncommon dragons are on Defense teams; however, Close Counter may still be used to stay safe.
- Miracle works excellently to provide a bit of safety to Delthea’s playstyle, since taking damage may not always be avoidable—even with Vantage. It does require the use of the Heavy Blade Sacred Seal to charge up quickly, though. If a damage-dealing Special is preferred, low cooldown options like Glimmer and Moonbow are recommended.
- Pulse Smoke is an excellent C slot in the context of Aether Raids Offense to shut down compositions centered on instant Special activations; otherwise, Res Smoke provides more general coverage. For her Sacred Seal, if Heavy Blade is not being used, an Attack-increasing seal may be taken as a substitute.
Blessed by the Goddess (Offensive Nuke)
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Blárblade+ Alternate: Flora Guide+ (+Spd) |
A | Atk/Spd Solo (3 or 4) Alternate: Swift Sparrow (2 or 3) |
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Positional Assist | B | Desperation 3 |
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Glimmer Alternate: Moonbow |
C | Rouse Atk/Spd 3 Alternate: Drive Atk 2 |
IVs | +ATK or +SPD / -DEF or -HP | S | Swift Sparrow 2 Alternate: Heavy Blade 3 / Flashing Blade 3 |
Weapon: Blárblade+ / Flora Guide+ (+SPD)
Assist: Positional Assist / Flexible
Special: Glimmer / Moonbow / Draconic Aura
Passive A: Atk/Spd Solo / Swift Sparrow / Atk/Spd Push / Sturdy Impact / Fury
Passive B: Desperation
Passive C: Rouse Atk/Spd / Wave Skills / Res Smoke / Drive Atk / Flexible
Sacred Seal: Swift Sparrow / Heavy Blade / Flashing Blade / Death Blow / Atk/Def Solo
- This has Delthea adopt a more traditional offensive playstyle and centers around her combat performance during the Player Phase. Increasing either of Delthea’s offensive stats will be appreciated to supplement her damage potential either through stronger individual hits or more consistency in doubling opponents.
- Although a Blade tome is a common weapon pick for such a playstyle, it does come at the cost of making Delthea dependent on receiving visible buffs to function—and conversely, renders her incredibly weak to sources of Panic. For more self-sufficiency, a Speed-refined Flora Guide works well as an alternative.
- Delthea’s A slot can be occupied by any standard offensive option—such as Atk/Spd Solo, Swift Sparrow, Atk/Spd Push, and Fury—and the same applies to her Sacred Seal, if Heavy Blade or Flashing Blade isn't being used there. For additional safety, Sturdy Impact may make for a worthwhile consideration, but it is rather costly. Desperation is a necessity to circumvent Delthea’s abysmal physical bulk.
- Although she doesn't have a preference for any particular C slot, Delthea does have some standouts available; this includes self-buffing skills such as Rouse Atk/Spd and Wave skills to make her less reliant on team support, and Res Smoke if refresher support is available. Otherwise, she can equip anything that best suits her team, like her base Drive Atk.
Strengths
Dark Aura
Delthea’s unique Dark Aura allows her to operate as both a reasonably solid combatant and buffer to melee allies simultaneously, providing a good deal of versatility to her role in a given team. This helps differentiate her from more one-note mages.
Good Offenses and Resistance
Delthea’s neutral offensive spread of 36/34 is sufficient enough such that she can perform as a consistent source when given the proper support and investment, while her Resistance lets her reliably use Sabotage skills to enhance both her and her allies’ overall performance; this complements the dual nature of her weapon.
Weaknesses
Exceedingly Low Physical Bulk
Delthea’s combination of abysmal Defense and a poor HP pool renders her exceptionally weak to any form of physical damage and makes it pivotal that she be kept out of harm’s way from physical attackers, else she risks being flat out OHKO’d by such foes.
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Blárfox+ (+Spd) | A | Fury 4 |
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Positional Assist | B | Desperation 3 |
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Moonbow | C | Rouse Spd/Def 3 |
S | Flashing Blade 3 |
"Get ready for a nightmare!"
This is my first time doing this but I think it’s kinda a mid investment build(?)
Anyways, here’s how my Delthea is builded:
Boon: +SPD
My Stats: (I got lucky and have her at +4) with her resplendent attire; 41 hp, 58 atk, 49 spd, 21 def and 39 res.
(I’m not taking into account summoner support stats, she’s 8/15 dracoflowers, and she has fury 4)
Long story short:
Weapon: Fox Tome; -4 to all enemy stats, you deal more damage, you take less damage, +spd cause, yeah speed.
Special: Moonbow; I think it’s better in this case than glimmer, but you can also run glimmer.
A skill: Fury 4 (or 3); more stats, and the recoil damage to activate desperation
B skill: Desperation 3; her way to go
C skill: Rouse Spd/Def; I’m sorry Ferdinand, but I refuse to sacrifice my Winter Bernie.
+6 speed and also +6 def, you can run Rouse Atk/Spd to deal more damage, but those extra def points help her resist some physical hits. You could run an Oath too, it depends if you want her to be at her own or near to the rest of your team.
Sacred Seal: Flashing Blade; with the amount of speed she’s getting, and with desperation, I think this is one of her best choices for a Sacred Seal, enabling her to attack and immediately use her special.
That’s all I guess, you can use whatever positional assist you want, thanks for reading!
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Blárblade+ | A | Mirror Impact |
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Swap | B | Desperation 3 |
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Glimmer | C | Rouse Atk/Res 3 |
S | Swift Sparrow 2 |
Rouse Atk/Res to activate Blárblade
Instead of Mirror Impact/Swift Sparrow 2 DB4-3 may work
Special Spiral might work to spam Glimmers but never tried it
With the actual set, Delthea gets a total of +28 atk (counting the field buff) in solo :)
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Dark Aura (+Eff) | A | Life and Death 3 |
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Draw Back | B | Desperation 3 |
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Draconic Aura | C | Drive Atk 2 |
S | Atk/Spd 2 |
A bit unconventional, but one of my favorite builds. The whole gimmick here is that Delthea has enough magical bulk to strike down the average mage and knock herself into Desperation range. Other than that, it's a streamlined glass-cannon set. With Dark Aura's effect active, Delthea reaches 65/46 offenses, before outside of battle buffs. She can double just about everyone in the game, even more with a speed boon, and leave quite an impact on them as well. Definitely run her with a dancer though. She'll keel over if she's hit with a twig.
C-skill is Flexible, and S-skill can be messed around with too. Heavy or Flashing Blade can lead to some nifty kills, Glimmer would be a decent special substitute as well.
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Dark Aura | A | Death Blow 3 |
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Reposition | B | Desperation 3 |
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Moonbow | C | Threaten Spd 3 |
S | Atk Ploy 1 |
Waiting on a speed asset to try and build her again. When I do joint hone speed or even/odd speed wave are gonna be my picks for her c slot, as she really needs more speed to be effective in meta right now
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Juicy Wave+ | A | Swift Sparrow 2 |
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Reposition | B | Chill Res 3 |
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Aether | C | Odd Atk Wave 3 |
S | Heavy Blade 3 |
**Very High Investment Build
This build overall well rounds Delthea's means of being an effective attack and speed unit. Using Juicy Wave+ (Summer Camilla) with a Speed enhancement, takes away the Melee attack buff from her original Dark Aura, but leaves room in store. Since the item itself offers Desperation 3, there would be no need to keep it as a B skill, leaving a flexible passive to be selected, all by which Chill Res 3 is effective. The use of Odd Attack Wave offers a good replacement for her Dark Aura attack buff, offering +6 Atk for all units including herself, all at the expense of timing. The use of Reposition, Aether, and Heavy Blade (useful for Tempest Trials and Chain Challenge without healer) all the while still are flexible to other skills like Rally Atk, Draconic Aura, Miracle, Spd +3, etc. Even as this build takes a truly ridiculous amount of investment, I really do believe that it gives the best to apply Delthea's recommended Atk and Spd bane.
Weapon Skills
Weapons | SP | Rng. | Mt. |
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![]() Blue Tome Users Only
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50 | 2 | 4 |
![]() Blue Tome Users Only
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100 | 2 | 6 |
![]() Blue Tome Users Only
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200 | 2 | 9 |
![]() Learns by default at 5 ★ Non-Inheritable skill.
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400 | 2 | 14 |
Special Skills
Special Skills | SP | Turns |
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![]() Learns by default at 5 ★ Inheritable by all units.
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200 | 5 |
Passive Skills
Passive Skills | SP | Slot |
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![]() Non-inheritable by Staff-wielding units.
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50 | A |
![]() Non-inheritable by Staff-wielding units.
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100 | A |
![]() Non-inheritable by Staff-wielding units.
Unlocks at 5 ★ |
200 | A |
![]() Inheritable by all units.
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50 | C |
![]() Inheritable by all units.
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120 | C |
![]() Inheritable by all units.
Unlocks at 5 ★ |
240 | C |
Other Info
Origin |
Fire Emblem Echoes
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