- Default
- Attack
- Special
- Injured




Brunnya - Devoted General |
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Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | |||||
Middle | 18 | 9 | 7 | 4 | 9 |
High |
HP | ATK | SPD | DEF | RES | |
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Low | |||||
Middle | 42 | 35 | 31 | 21 | 33 |
High |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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This unit requires use of Trait Fruits to get access to IVs.
Skill Sets
Earning the Title of Wyvern General (Supertank)
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Fimbulvetr | A | Close Foil Alternate: Close Counter |
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Positional Assist | B | Null Follow-Up 3 Alternate: Special Spiral 3 |
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Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Joint Drive Spd |
IVs | +ATK or +SPD / -HP | S | Spd/Res Solo 3 |
Weapon: Fimbulvetr
Assist: Positional Assist
Special: Noontime / Sol
Passive A: Close Foil / Close Counter
Passive B: Null Follow-Up / Special Spiral
Passive C: Pulse Smoke / Joint Drive Spd
Sacred Seal: Spd/Res Solo
- Fimbulvetr allows Brunnya to become an excellent supertank. The ubiquity of debuffs in Aether Raids allows her to gain +4 to all stats (along with debuff neutralization) almost constantly, which is excellent for increasing damage output, follow-up consistency, and survivability.
- Fimbulvetr + Close Foil + Spd/Res Solo effectively grants Brunnya debuff neutralization, +9 Attack, +10 Speed, +8 Defense, and +13 Resistance. While Close Foil doesn’t allow Brunnya to counterattack against Dragons, they are exceedingly uncommon in Aether Raids Defense. Spd/Res Solo works great for a superunit given that they’ll likely be away from their allies (or within 2 spaces to receive benefits from support allies) and occupying a chokepoint.
- Brunnya has 2 main Special + B slot combinations:
- Noontime + Null Follow-Up allows Brunnya to activate Noontime on her follow-up attack. While this can be a waste since she’ll likely be 2HKOing with lots of overkill (or OHKOing outright), Null Follow-Up is an excellent B slot given how common Impact and follow-up nullifying skills are.
- Sol + Special Spiral allows Brunnya to have Sol at either 1 or 0 cooldown after she activates it for the first time. Once she receives an attack, she’ll be able to heal with Sol on her counterattack assuming no Guard effect is active.
- Pulse Smoke inflicts +1 Special cooldown on the target and enemies within 2 spaces after combat, shutting down common Infantry Pulse teams that rely on Specials to nuke whatever stands in their way. Joint Drive Spd is a solid alternative, however, granting +4 Speed to Brunnya and allies within 2 spaces during combat.
An Act of Devotion and Courage (Ranged Tank)
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Fimbulvetr | A | Mirror Stance 3 Alternate: Atk/Res Solo (3 or 4) |
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Positional Assist | B | Special Spiral 3 Alternate: Null C-Disrupt 3 |
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Sol | C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
IVs | +ATK or +SPD or +RES / -HP | S | Spd/Res Solo 3 Alternate: Mirror Stance 2 |
Weapon: Fimbulvetr
Assist: Positional Assist
Special: Sol
Passive A: Mirror Stance 3 / Atk/Res Solo (3 or 4)
Passive B: Special Spiral / Null C-Disrupt
Passive C: Pulse Smoke / Atk Smoke
Sacred Seal: Spd/Res Solo / Mirror Stance
- Brunnya’s relatively high Attack and Resistance make her an excellent choice for a ranged tank. Fimbulvetr further augments her capabilities, granting +3 Resistance in addition to +4 to all stats and debuff neutralization if her HP is < 100% or she has a penalty.
- This set aims to stacks Brunnya’s Attack and Resistance in order to ensure she can score OHKOs and survive as many magical attacks as possible. As such, both Mirror Stance 3 and Atk/Res Solo are excellent choices; while the former only functions on Enemy Phase, it also has a Guard effect, preventing enemies with very low-cooldown Specials from potentially activating them twice in one combat if they perform a follow-up attack.
- The combination of Special Spiral and Sol allows Brunnya to have Sol with 1 cooldown after she first activates it. When she receives an attack on Enemy Phase, she’ll be ready to activate it again on her counterattack. Thanks to Attack stacking via Fimbulvetr and Mirror Stance, there’s a good chance she’ll be able to OHKO; if not, then there’s also a good chance she’ll be able to perform a follow-up attack thanks to Fimbulvetr and Spd/Res Solo. Alternatively, Brunnya can use Null C-DIsrupt to prevent Firesweep Bow and Dazzling Staff units from getting free chip damage and/or debuffs, then moving around Brunnya after a refresh to infiltrate the backlines.
- Both Pulse and Atk Smoke are great C slot options, with the former shutting down prevalent Infantry Pulse Aether Raids Defenses and the latter being more consistent and helping against non-Infantry Pulse teams.
Avenging Zephiel (Offensive)
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Fimbulvetr | A | Fury (3 or 4) Alternate: Atk/Spd Push 4 |
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Positional Assist | B | Desperation 3 Alternate: Null Follow-Up 3 |
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Iceberg Alternate: Glimmer |
C | Joint Drive Spd Alternate: Spd Smoke 3 |
IVs | +ATK or +SPD / -HP | S | Swift Sparrow 2 Alternate: Brazen Atk/Spd 3 |
Weapon: Fimbulvetr
Assist: Positional Assist
Special: Iceberg / Glimmer
Passive A: Fury (3 or 4) / Atk/Spd Push 4 / Swift Sparrow (2 or 3)
Passive B: Desperation / Null Follow-Up
Passive C: Joint Drive Spd / Spd Smoke / Flexible
Sacred Seal: Swift Sparrow / Brazen Atk/Spd
- Although her 35/31 offenses are less than stellar, Brunnya can still use a fairly effective offensive set thanks to Fimbulvetr, as it neutralizes penalties and grants +4 to all stats if her HP is < 100% or she has a penalty. This effectively makes her offenses 39/35 and immune to visible debuffs, which looks much better.
- This set is straight-forward in that its main focus is to increase offenses to ensure Brunnya can deal high amounts of damage and perform follow-up attacks as frequently as possible. Fury and Atk/Spd Push 4 are top A slot choices because their recoil damage allows Brunnya to always have Fimbulvetr’s +4 to all stats active, although Swift Sparrow works fine. As for the Sacred Seal, Swift Sparrow is preferred for consistency’s sake, but Brazen Atk/Spd’s HP condition synergizes well with Fimbulvetr’s. Joint Drive Spd grants +4 Speed to Brunnya and allies within 2 spaces during combat, but Spd Smoke’s -7 Speed infliction on enemies within 2 spaces of the target may be more appealing, especially if utilizing refreshers.
- Desperation also synergizes well with Fimbulvetr, Fury or Atk/Spd Push’s recoil damage, and Brazen Atk/Spd, as it allows Brunnya to perform her follow-up attack before the enemy counterattacks if her HP is ≤ 75%. However, Null Follow-Up may be preferred to neutralize effects that guarantee the enemy’s follow-up attack or prevent Brunnya’s follow-up attack.
Strengths
Fimbulvetr
Brunnya’s personal weapon, Fimbulvetr, allows her to shine amidst her Blue Tome peers.
- Although minor, Fimbulvetr grants +3 Resistance, which helps avoid Sabotage skills, tank magical attacks, and deal additional damage with Specials such as Iceberg and Glacies.
- More importantly, if Brunnya’s HP is < 100% or she is inflicted with a penalty, then her penalties are neutralized and she receives +4 Atk/Spd/Def/Res during combat.
This allows Brunnya to become an excellent Player and/or Enemy Phase unit. Penalty neutralization is very significant in Aether Raids, where penalties from Bright Shrines, Dark Shrines, and Chill skills are very prevalent.
Infantry advantages
As an Infantry unit, Brunnya has access to several great skills, including Special Spiral, Null Follow-Up, and Null C-Disrupt.
Flexible
Fimbulvetr, status as an Infantry unit, and access to alternative Blue Tomes such as Tannenbit, Flora Guide, and Spooky Censer allow Brunnya to be a very flexible unit capable of fulfilling multiple roles, even at once.
Free-to-play benefits
As a Tempest Trials+ unit, all players had the opportunity to receive 1 4-star copy and 1 5-star copy of Brunnya. In addition, Brunnya can be obtained via Heroic Grails rather than Orbs, which is a blessing for many players.
While F2P units formerly lacked access to IVs, with the addition of Trait Fruit, players can feed their units 100 Trait Fruit to change their IVs however they’d like.
Weaknesses
Overall middling statline
While none of Brunnya’s stats are outright bad with the exception of Defense, they also fail to stand out on paper. 42 HP, 35 Attack, and 33 Resistance are all decent, but not notably high, and 31 Speed is very middling for today’s standards. Thankfully, Fimbulvetr significantly helps with patching her statline, as +4 to all stats and debuff neutralization can make Brunnya deceptively strong, fast, and bulky.
Free-to-play drawbacks
If players missed Brunnya’s Tempest Trials+ event, then they will need to use Heroic Grails to begin to build Brunnya as opposed to potentially having a +1 Brunnya before spending. In addition, players that are already investing into another unit that needs to be merged via Heroic Grails may find it more difficult to justify building Brunnya.
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Fimbulvetr | A | Spd/Def Solo 3 |
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Reposition | B | Special Spiral 3 |
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Moonbow | C | Atk Smoke 3 |
S | Renewal 3 |
As a significantly more budget friendly build option, considering the availability of Divine Codes, here is yet another build for Brunnya that will hold up as effective, while stretching out her capacity to act as a tank, albeit not to the same degree as giving her much more premium investment options.
Considering the B skill and seal with this build, Moonbow is a reasonable 2CD special that can be changed out for any of the other 2CD specials as you see fit.
Spd/Def Solo will shore up the stats that are arguably the most important for building her up as a tank. An alternative, if you are willing to not have the skill active during the first combat, would be Brazen Spd/Def, though Spd/Def Solo is available for 2400 total Divine Codes along the Radiance/Tellius path in the compile menu, while Brazen Spd/Def must come from a promoted copy of Norne.
Special Spiral is available for a net total of 4000 Divine Codes along the Holy War/Jugdral path in the compile menu. Spamming specials is going to be important for Brunnya, once she gets going, especially on a more budget friendly build.
Atk Smoke can be gotten from Kaze, and is a good generalist C slot if you don't have other more premium options available. It will also help with stretching out her ability to act as a tank.
Finally, Renewal, for the seal. Giving up a healing special means that it's going to be important to protect her longevity, and Renewal is going to be a strong option for doing just that.
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Fimbulvetr | A | Atk/Spd Push 4 |
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Reposition | B | Lull Atk/Spd 3 |
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Sol | C | Pulse Smoke 3 |
S | Brazen Atk/Def 3 |
This is a very high investment build, but also one that is exceptionally effective. Brunnya is the type of unit that will give you greater returns proportional to the investment given. A nice bonus to this build is that it doesn't directly use any visible buffs on Brunnya herself, meaning that she doesn't have to worry about Lull or Dull skills neutering the effectiveness!
Starting off, Fimbulvetr. This tome is what defines Brunnya's performance capability as a unit, and the debuff immunity that it provides, protecting her even from the deadly effects of Blizzard, derivative weapons, and the Dominance status buff. It's also her prf weapon, meaning that there's no cost for her learning it, assuming you kept the five star copy from when she was initially available. The only weakness that this tome has, when it comes to covering options, is out of combat damage, including that from AoE specials. Pulse Smoke, listed below, helps mitigate that issue to a significant degree.
Movement assists are flexible, and Reposition is one of the most common for a reason. Use what you wish.
Sol. Why Sol? It provides better healing than Noontime, with the drawback of slightly longer cooldown. Brunnya is also capable of stacking up stats to a significant degree, meaning that, when she does have her special ready, she's liable to heal a significant portion of any lost HP.
Now we're getting into the high investment portion of the build. Atk/Spd Push 4 is the most common level four Push skill, and it has fantastic synergy with Fimbulvetr, dropping her below 100% HP after her first round of combat. Thus, she then gets +11/+11/+4/+4, purely from using this skill once. Considering that the peak of Brunnya's performance comes in Aether Raids, it's also fairly likely that she's being granted support in the form of blessing boosts. Naga and Mila are fantastic with Atk/Spd Push 4. An alternative that is significantly more premium, however, is Atk/Def Push 4. This is also much more viable when stacking Spd on Brunnya, as it still bolsters her defenses. Additionally, Push skills do not inflict any recoil damage if she doesn't attack, meaning that the stats gained from the Push skills are always there, so long as she's above 25% HP.
Lull Atk/Spd 3 is one of the best options for a B skill that Brunnya has. Three points of effective Spd are granted by having this skill equipped, as well as effectively three more points of Def/Res. There are plenty of other options available, considering her movement type, and the oodles of goodies with which she gets to play, but this skill will stretch out her capacity as a tank to a rather significant degree.
Pulse Smoke, so long as you don't recklessly charge in turn one, assuming you're using Brunnya on offense, shuts down a significant number of formations, and also protects her from quite a large amount of damage. Specials are one of the greatest sources of potential damage, and Brunnya is no exception to that. This will help ensure that she isn't being slammed too hard by them.
Brazen Atk/Def is yet another means of shoring up her defense, and it works as both an emergency buffer, just in case she falls below Push range, as well as an augment to her damage output, so long as she's able to remain between 25% and 80% of her HP. Alternatives include Atk Smoke, which can't be turned against her so long as you're using Lull Atk/X, and any stance skill that shores up her Def stat even more, as it is her weakest point in many encounters. When the eventual Brazen Spd/Def seal comes out, that can be used instead of Brazen Atk/Def, to grant her yet more security against faster units while also providing some emergency Def points.
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Fimbulvetr | A | Bonus Doubler 3 |
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Draw Back | B | Chill Res 3 |
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Iceberg | C | Joint Hone Atk |
S | Chill Spd 3 |
A great generalist build that works during both phases and makes the best out of Fimbulvetr’s penalties immunity thanks to Bonus Doubler. By stacking as much stats as you can, she can be used as a baiter, nuker or tank. Chill skills and JHA allow her to be an excellent support as well.
Make sure to have at least a Spd buff somewhere in your team and you’ll be fine. Here is why: Assuming you have JHA active, Def/Res/Spd Tactics or Waves active and less than 100% HP or a penalty, you get +14 Atk/+16 Spd/+16 Def/+16 Res that CANNOT be debuffed. Now add Chill Res/Chill Spd and their indirect buffs and you get +21 Atk/+23 Spd. If someone in your team is running Chill Atk, you can get a whopping total of +21 Atk/+23 Spd/+23 Def/+23 Res.
Note that if you have other units to debuff the enemy, Special Spiral can make her even more dangerous, paired with Spd/Res Bond for the Sacred Seal.
Personally, I am enjoying this build quite a bit. Apart from tanking extreme physical threats, she has been great against A LOT of enemies.
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Fimbulvetr | A | Fury 3 |
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Reposition | B | Sabotage Atk 3 |
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Iceberg | C | Res Smoke 3 |
S | Spd Ploy 3 |
This build complements her strengths, high resistance allowing her to hit Sabotages and Ploys reliably at 41 when accounting for the +1 merge and +5 Flowers. Her ability to gain +4 to all stats and nullify penalties on her when she is debuffed or when below 100% HP makes Fury 3 a strong A slot for her. The debuffs she can throw back at the oppenent adds to her survivability and offensive power, allowing her to be a strong threat in AR, putting her stats at a 57/38/29/45 in combat if Fimbulvetr is active. Thrasir makes a great teammate with debuffs of her own and the recoil effect on Ifingr gets Brunnya's Fimbulvetr going.
Weapon Skills
Weapons | SP | Rng. | Mt. |
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![]() Learns by default at 1 ★ Unlocks at 1 ★ Blue Tome Users Only
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50 | 2 | 4 |
![]() Learns by default at 3 ★ Unlocks at 2 ★ Blue Tome Users Only
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100 | 2 | 6 |
![]() Learns by default at 4 ★ Unlocks at 3 ★ Blue Tome Users Only
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200 | 2 | 9 |
![]() Learns by default at 5 ★ Unlocks at 5 ★ Non-Inheritable skill.
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400 | 2 | 14 |
Special Skills
Special Skills | SP | Turns |
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![]() Learns by default at 4 ★ Unlocks at 3 ★ Non-inheritable by Staff-wielding units.
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100 | 4 |
![]() Unlocks at 4 ★ Non-inheritable by Staff-wielding units.
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200 | 4 |
Passive Skills
Passive Skills | SP | Slot |
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![]() Non-inheritable by Staff-wielding units.
Unlocks at 3 ★ |
50 | A |
![]() Non-inheritable by Staff-wielding units.
Unlocks at 4 ★ |
100 | A |
![]() Non-inheritable by Staff-wielding units.
Unlocks at 5 ★ |
200 | A |
![]() Non-inheritable by Staff-wielding units.
Unlocks at 1 ★ |
60 | C |
![]() Non-inheritable by Staff-wielding units.
Unlocks at 2 ★ |
120 | C |
![]() Non-inheritable by Staff-wielding units.
Unlocks at 4 ★ |
240 | C |
Other Info
Origin |
Fire Emblem: The Binding Blade
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Banners Featured In
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