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Restores HP = 50% of unit's Atk (min 8 HP) to target ally. Unit moves 1 space away from target ally. Ally moves to unit's previous space.  If unit or ally cannot move to the target space (if another ally or foe is occupying the space), unit and ally will not move. Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. (This skill is treated as a movement skill only when movement takes place.)

Inheritable Restrictions?


  • Restricted to units that use a Staff.

Skillsets that use skill

when you binge all the Cardcaptor Sakura seasons in one day... (RazzleDazzle Offensive)

Not one step closer, evildoer! (Aether Raids Defense)

Fueled by fish (AR-O/General Support)

A Spankin' Motherly Time (Offensive Utility)

RGB Lights (Aether Raids Defense/General)

Breaking Baaaad (Attack Investment)

Hot Wheels, Bleat That (Speed Investment)