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Operator Sigret

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Rarity
Element
Dark
Class
Ranger
Zodiac
Libra
Max CP16680
An Android with a mysterious power who is beginning to understand Humans
Trust
Last Rider Krau
An Android created by the Homunculus rebel organization using forbidden Lost Technology. Though she was created to destroy the world, in the process of seizing her from the enemies, Krau was registered in her system as an administrator, and as a result, Operator Sigret was assigned to Special Force Team 7. At first she was merely a machine with no emotions, but as she embarks on more missions with Krau, she's beginning to develop her own personality.

Table of Contents

Hero Stats

Hero CP: 16680
HP 5502
ATK 1079
SPD 115
DEF 564
Crit Hit Chance Crit Hit DMG Dual Atk Chance
27.00% 160.00% 5.00%
Effectiveness Effect Resist
0.00% 0.00%
Imprint Release

+Attack %
SSS : +12.9% SS : +10.75% S : +8.6% A : +6.45% B : +4.3%
*Red tiles mark the effective area of a Devotion Skill.

Hero Tags

Preferred Content

Builds

Single Target Nuker

Stats and Sets

Building Operator Sigret is very straight forward, just go for the highest combination of damage. Spd is a good dump stat if she's to be a clean up hitter, Eff% if she's meant to be the initial DPS.

Speed Set is more flexible and better for a follow-up build, destruction set if used as initial DPS.

Artifacts

A Symbol of Unity - is easily the best option for her as an initial DPS since it allows her to completely kill an Arbiter Vildred with extra turn and counter any Moonlight Dreamblade build. The extra damage helps her close out any super tanky targets such as Ruele of Light or Last Rider Krau.

Sashe Ithanes - is a good option if she's the lone ranger on a team. But on a team with a Watcher Schuri, he should carry it as he has less utility and is better as the follow-up.

Equipment

Main
CritD %
Atk %
Atk %
Sub
CritC %
CritD %
Atk %
Spd
Eff %
Set
Critical
Destruction

Artifact

Upgrade Priority

Early Mid Late
0 0 +5
+5 +5 +5
+3 +4 +5

Team

Core

This would be a strong single target team using Operator Sigret as a initial DPS to pick off a target and boosting Challenger Dominiel to safety chain turns. Watcher Schuri carries Sashe Ithanes to further chain turns and boost safety. This team can carry 40 souls between Aux Lots and CDom so Aux Lots can soul burn for a boost so which ever DPS can close out the last kill after each DPS of this team picks 1.

Table of Contents

Analysis

Overview

Operator Sigret is a 5* Dark Ranger designed to play against barrier heroes. Her kit is packed full of offensive utility but really comes online when fighting against heroes protected by barrier as her S2 would be able to fully penetrate defense, putting her in a similar role as Watcher Schuri. But better than that, if she kills her target, she can gain an extra turn for her to use her own S3, which can not only reduce buff time, but also buffs her team with Attack Up and pushes enemy CR back which helps her team gap. In short, Operator Sigret is a flexible piece with a lot of damage and utility and can can in many different types of aggressive/cleave comps.

Strengths

Great Offensive Awakenings

Operator Sigret’s awakening brings her to 27% crit chance first, and the rest distribute into Atk and Crit Damage, which not only compensates for her slightly sub par base attack, but also helps ease her gear burden.

Buffs Ally Attack

The only DPS hero who can do so, which gives Operator Sigret a huge amount of flexibility as this means she can go ahead of other characters such as Challenger Dominiel and grant them a 2 turn attack buff, which raises the clean up potential of these heroes much more.

Control Utilities

The other part of her S3, which decreases CR and buff duration (which can remove T1 immunity), is also another aspect that is a first for a DPS hero, which can really help her team safely link their turns together, especially with a Sashe Ithanes in the team.

Weaknesses

Hard to Get Going without Barrier Enemy

Since Operator Sigret’s S2 only fully penetrates defense against barrier protected enemies, it is considerably weaker when the enemy doesn’t have barrier since its damage ratio isn’t the highest and only can penetrate defense by 50%. Against teams that don’t have Fallen Cecilia, she will have to pick off squishy targets in order to activate her extra turn.

Subpar Base Attack

For a nuker, Operator Sigret’s base attack trends slightly on the lower side, which devalues a Atk or Destruction set on her. But for players who plan to play her as an Auxiliary Lots targets, that would still be her best option.

Table of Contents

Skills

Skill 1: Incision
+1 Souls
Attacks the enemy with a scythe, before healing the ally with the lowest Health. Amount recovered increases proportional to the caster's Attack.
Skill Enhance
Effects and Multipliers
4 Turns
+2 Souls
Batters the enemy with a scythe. Grants an extra turn when the enemy is defeated. Penetrates the target's Defense by 50%, or by 100% when the target is granted a barrier.
Skill Enhance
Effects and Multipliers
Skill 3: Obliterate
5 Turns
+3 Souls
Calls in drones to attack all enemies, with a 75% chance to decrease buff durations by 1 turn. Increases Attack of all allies for 2 turns.

Awaken
Calls in drones to attack all enemies, with a 75% chance each to decrease buff durations by 1 turn before decreasing Combat Readiness by 20%. Increases Attack of all allies for 2 turns.

Soul Burn Effect
-10 Souls

Extends the duration of the buff granted by this skill by 1 turn.
Skill Enhance
Effects and Multipliers

Awakening

Lvl
Critical Hit Chance +4% Attack +20 / Health +60
Lvl
Attack +3% Attack +20 / Health +60
Lvl
Critical Hit Damage +10% Attack +30 / Health +80
Lvl
Critical Hit Chance +8% Attack +30 / Health +80
Lvl
Attack +6% Attack +30 / Health +80
Obliterate
Calls in drones to attack all enemies, with a 75% chance to decrease buff durations by 1 turn. Increases Attack of all allies for 2 turns.
Ability Upgrade
Calls in drones to attack all enemies, with a 75% chance each to decrease buff durations by 1 turn before decreasing Combat Readiness by 20%. Increases Attack of all allies for 2 turns.
Stat Increase
Attack +20 / Health +60

Campsite Stats

Campsite Topic

Unique Comment
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