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Unhealable

Makes the target unable to be healed.

Associated Skills

Cuts all enemies while spinning, making them unhealable for 2 turns.
Baal & Sezan attack all enemies with Strike Magic, with a 65% chance each to make them unhealable and inflict decreased Speed for 2 turns.
Awaken
Baal & Sezan attack all enemies with Strike Magic, with a 65% chance each to make them unhealable and inflict decreased Defense and Speed for 2 turns.
Penetrates the enemy with dark energy, with a 50% chance to make them unhealable for 1 turn. Damage dealt increases proportional to the amount of the enemy's lost Health.
Awaken
Penetrates the enemy with dark energy, making the enemy unhealable for 1 turn. Damage dealt increases proportional to the amount of the enemy's lost Health.
When the enemy's Health is 50% or less after attacking with Dark Shadow, activates Encroach. Encroach can only be activated once per turn of the caster.

Encroach (Acquire 1 Soul): Releases dark power to attack all enemies, with a 50% chance to make them unhealable for 1 turn.

Attacks by spinning an enormous scythe before recovering the Health of all allies. Amount recovered increases proportional to damage dealt, and increases by an additional 50% when the enemy is bleeding.
Attacks all enemies with a catalytic explosion, making them unhealable for 2 turns before increasing Attack of all allies for 2 turns.
Batters the enemy with a scythe, with a 85% chance each to make them unhealable and inflict bleeding for 2 turns. When the enemy's Health is 50% or less after the attack, activates Sever as an extra attack with a 100% chance of inflicting bleeding.

Soul Burn Effect
-20 Souls

Grants an extra turn.
Attacks with a sword, with a 50% chance to decrease Defense for 1 turn when the target's Health is 50% or more, and a 50% chance to make them unhealable for 1 turn when the target's Health is less than 50%.
Shoots an arrow infused with the power of lightning, inflicting silence for 2 turns and decreasing Combat Readiness by 100%. Damage dealt increases proportional to the caster's Speed.
Awaken
Shoots an arrow infused with the power of lightning, inflicting silence and making them unhealable for 2 turns, and decreasing Combat Readiness by 100%. Damage dealt increases proportional to the caster's Speed.
Attacks with shock magic, with a 30% chance to make the enemy unhealable for 2 turns.
Attacks all enemies with a morning star while raging, with a 60% chance to make them unhealable for 2 turns. When the caster is granted loveliness, effect chance increases by 20%.
Attacks the enemy, with a 80% chance to provoke for 2 turns.
Attacks with fire magic, with a 30% chance to make unhealable for 2 turns.
Attacks with dark energy, with a 35% chance to make the enemy unhealable for 2 turns.
Casts a spell at the enemy, with a 80% chance to make them unhealable and decrease Attack for 2 turns.
Attacks with fire magic, with a 30% chance to make unhealable for 2 turns.
Attacks with a flaming sword, with a 55% chance to make the target unhealable for 1 turn.
Attacks with a fiery explosion, making the target unhealable and decreasing Defense for 1 turn each.
Awaken
Attacks with a fiery explosion, making the target unhealable and decreasing Defense for 2 turns each.